Posts with tag Warsong-gulch
Chamomile Tea proven ineffective as Warsong Gulch relaxer
The things we do in the name of Science, right? The folks over at Kamikaze Cookery decided to take one for the team, and put to the test the soothing effects of Chamomile tea and other similar herbal relaxants. The first step is pretty obvious: get loaded up on several cups of tasty, relaxing chamomile. Step two? Fire up World of Warcraft battlegrounds, and see if you can remain cool, collected, and totally frosty through the unending slaughter.
Of course, the video does more than just bust the myth that nutraceutical sedatives will somehow turn a raging bull into a quiet kitten. The documentary also shows that the heart-pounding, migraine-inducing stress of trying to play team oriented PvP games in WoW can be universal. I guess the real drawback to the test is that we're now without the crutch of tea to talk us out of the trees. I truly laughed at their not-getting-sued version of playing the battlegrounds. It's funny because it's true, after all.
Ultimately, I'd argue that a small group of people conducting this kind of stress-test is no statistically significant sample size. But, even if chamomile is 150% effective, during the battlegrounds, I have to side with Rupert Giles. "Tea is soothing; I wish to be tense."
Thanks to Nomad for the tip!
6 Achievements for the Warsong Gulch Holiday

Capture the Flag
Even if you're not a Druid, you have every right to go and grab that flag. This one should be easy enough to do with a little luck and cooperation from your teammates. You know the drill -- grab that flag and bring it home.
Quick Cap
This one is more difficult than the previous one if you play a class with no special means to move around like Travel Form or Blink. This also requires that you travel virtually unmolested, so any attempt by the opposing team to stop you or possession of your team's flag will likely cut your attempt short. You'll just need a little perseverance here. You should probably travel through the tunnels to try and get both speed buffs and pack some Swiftness Potions for that necessary boost. Keep your fingers crossed.
WoW Moviewatch: WoW That's Irregular
Ever wonder what happens to your character when the boat or zeppelin goes out of your view as it zips across the ocean? Well, WoW That's Irregular is here to 'splain you, Lucy. The filmmaker, Wizeer, is a pal of Baron Soosdon's and a student of Machinima 101 and his third machinima makes it clear he'll be a force to be reckoned with.
The movie is really two separate vignettes which both riff on the theme of unexpected outcomes. The first story shows an Undead Rogue capturing the flag in Warsong Gulch with comedic flair. There is little standing in his way except a rookie Gnome, a surprised Draenei, and a Dwarf Hunter who looks surprisingly like BRK. One of these three offers the rogue his comeuppance, which is amusing, but what actually happens is a bit difficult to follow. According to the film's notes, the rogue overused Sprint, but I'm not entirely sure what occurred.
In the second half of the film, a Night Elf boards a boat and gets mobbed by a gang of Horde who apparently don't judge gender very well. The special effects on the boat ride showing us what happens when the boat hits the worm hole are splendid. The voice acting in this segment is also quite amusing. (Did you know that Orcs scream like little girls?) Give it a shot; I think you'll like this one.
For those of you interested in the non-WoW music used in this film, Wizeer lists "Concerning Hobbits" (Lord of the Rings), "Lacrimosa" (Immediate Music), and "Ringtone" (Battlefield Heroes).
[Via WarcraftMovies]
If you have any suggestions for WoW Moviewatch, you can mail them to us at machinima AT wowinsider DOT com.
Previously on Moviewatch ...
Tigole: Blizz wants to bring BGs back, baby
Reader Thomas pointed us to this forum post by Tigole, which contains some fun news for battleground fans, even if it is a little early in the design process to really expect anything yet. Tiggy basically says that while Arenas have gained some station in the world of PvP, the focus will eventually shift back to battlegrounds -- Blizzard would like to make BG content that "could be of higher quality with a higher degree of accessibility." They're still working on that competitive BG idea, and they want the focus to go back to the solid Horde vs. Alliance idea that's at the foundation of Warcraft.Additionally, they're planning to let us queue up for the BGs from anywhere in the world (which, no doubt, would increase participation from both factions), and Tigole also suggests that eventually they may offer XP through battlegrounds, giving players yet another way to level up (twinks may not like that suggestion, but these changes are a long way off anyway).
This last change there -- offering players a way to level up with PvP -- is seen by many forumgoers as a direct stab at Warhammer Online. That game makes a big deal out of offering battleground-style PvP, and letting players choose it as a way to completely avoid PvE and earn XP and levels. So it may be that Blizzard saw their launch, and plans to turn back in that direction to compete. Which isn't a bad thing for us anyway -- as good as WoW is, some slightly-more-serious competition will only make it better. Being as I'm a BG fan, Tigole's hints that BGs are coming back is music to my ears.
Analysis / Opinion, Guilds, Blizzard, PvP, Leveling, Battlegrounds
The Art of War(craft): Battleground Achievements part II

Eye of the Storm
Because it's a new Battleground not associated with any faction (which makes me feel like I'm not fighting for anything worthy), there's no reputation to be gained and no associated gear to be obtained. This means that there are virtually no retroactive Achievements for the Eye of the Storm. There is the basic Achievement of Eye of the Storm Victory, which all but the most hapless and luckless of combatants will get. There is the Eye of the Storm Veteran iteration, which requires 100 wins in the Battleground. Not quite as easy to get, but most of us will get there eventually.
Analysis / Opinion, PvP, (BG PvP) The Art of War(craft), Battlegrounds, Achievements
The Art of War(craft): A guide to obtainable PvP Achievements before Wrath

I didn't plan to pursue Achievements actively. Not before I heard about the PvP Achievements, anyway. Now, it's one of the things I can't stop thinking about... more accurately, I can't stop thinking of how to complete them. There are quite a bunch of PvP Achievements to pursue, and most of them will only be tracked once the expansion goes live. But there are also some achievements that you can start working on right now because they'll be tracked retroactively (as far as I can tell). Let's take a look at those Achievements so you can get them out of the way before Wrath.
One word of caution: all these Achievements are in beta and can change at any time before (and possibly after) the Wrath launch. So proceed at your own risk.
Analysis / Opinion, Guides, (BG PvP) The Art of War(craft), Battlegrounds, Achievements
LFG sells a Richard plushie, Resto4Life sells t-shirts
The Richard character on the WoW comic LFG seems to be pretty divisive -- either you want to rip his guts out, or you just can't love the guy enough. For both of you, there's good news: the folks behind the comic have released a plushie of the character, so either you can pick it up and torture it for being such a violent jerk (ah, the irony), or you can love and cuddle the maniac as your own. The item is in pre-order right now, and will supposedly ship in November of this year.And speaking of things you can cuddle, Resto4Life has some sharp new T-shirts in the mix -- they're rocking a Druid "Waffles" design, and the cheetah-skinned "Warsong Flag Carrier" (man I hate those sneaky Druids in WSG), but the best is the "Doncha wish your boyfriend cast 'hots' like me" shirt -- I don't know any boyfriends that would actually wear it, but it made me chuckle. Awesome to see these great fansites hopping with cool swag.
Update: Not to be outdown, our own BigBearButt blogger also has some nice Druid wearables for sale. Don't miss the trucker hat -- perfect for showing off your feral side.
The inevitable loss
Around every 4th of July I reread Michael Shaara's The Killer Angels, which is a book about the battle of Gettysburg during the American Civil War. There's an early passage about the Southern general James Longstreet's unease over the Confederate push north to Pennsylvania: He had never believed in this invasion...He did not believe in offensive warfare when the enemy outnumbered you and outgunned you and would come looking for you anyway if you waited somewhere on your own ground. Longstreet, one of the finest military minds of the age, spends much of the subsequent bloody fight knowing that Union forces had a terrain advantage impossible to overcome.There's been a lot written about battleground strategy (particularly Alterac Valley) but I think all of us have known the sinking feeling you get when you realize that your side isn't going to win. Some causes of failure are relatively easy to pinpoint; starting a battleground with a heavy numbers or healing disadvantage often seals the fate of a match. And of course the collective quality of a team's gear will always play a role; people in Season 4 are unlikely to lose to those in Season 1.
All other things being equal, what I find most fascinating are the matches -- PuG versus PuG, or premade versus premade -- where the battle can swing either way depending entirely on each team's degree of foresight and strategy. Rarely, single players can sometimes decide the outcome; I once saw a protection paladin in a 2-cap versus 2-cap Eye of the Storm prevent the opposing side from taking any flags by parking himself in the middle and simply taking forever to die, and one of my own favorite techniques is to suicide/harass heavily-defended nodes in Arathi Basin and EOTS while Horde quietly caps elsewhere (you'd be amazed at the number of players who prefer an easy kill over responding to "Inc!" calls elsewhere). But failure and success are usually collective and hard to pin down. How do you convince people to do the less-glamorous jobs -- defense, distraction, crowd-control -- more likely to result in a victory? How do you know when the battleground is lost for sure?
Things that annoy me
Or, how to celebrate the birth of a nation via an ugly series of Horde losses in Arathi Basin:1. Every single Alliance character in the game has a Black War Tiger.
2. Every single Horde character in the game has a Black War Raptor (yes, myself included).
3. I could be wrong, but I don't think "Lich King" is pronounced "Lick King," as I keep hearing it pronounced on my server.
4. However, it might be because the word looks somewhat Germanic, and I will be unable to keep a straight face for the duration of the next expansion.
5. To the point of losing it completely if I hear "World of Warcraft: WRAAAAAAATH OF THE LICK KING" intoned by the Deep-Voiced Serious Trailer Guy.
6. How male human characters run. There's a lot of great animation in the game. This is not one of them.
7. Practically every main-tank of every Hordeside raiding guild is a male Tauren.
8. An egotistical male Tauren. Look, Spanky, just because Bulwark of Azzinoth is bigger on you than anybody else does not mean that the same is true of appendages elsewhere.
Horde, Alliance, Druid, Analysis / Opinion, Odds and ends, Instances, Humor, Raiding, Bosses, Battlegrounds
Zarhym speaks on Battleground queues and uneven team numbers
It seems to be a complaint that comes up quite often lately: Many people on both sides of the aisle are finding that when they queue up these days and get into a battleground, one side or the other starts at a distinct disadvantage, numbers-wise. Whether it be a 15-7 Arathi Basin, or a 10 to 3 Warsong Gulch, I'm sure most avid Battleground PvPers can tell you that it is extremely hard to recover when you start at a great imbalance in numbers like that.
Zarhym chimed in to offer his own view on the situation on a recent forum thread, and to tell us that Blizzard may still be open to a bit more tweaking to try to solve the problem.
Twinking for my own sanity
I have a lot of alts. Not as many as some, but more than most. I have five level 70s, two characters over 50, and two others that sort of float around depending on what I feel like playing that week. Needless to say, I'm pretty sick of the lower level content. I've done it so many times by now that I'll be very, very happy when I never need to see it again.Until Blizzard decides to let us take a character straight from level 1 to level 70, I'm pretty much stuck going through that content. I enjoy learning to play new characters, but I don't think just grinding out quests does that for you. I would really like a 70 of each class so I can learn how to play them in dungeons and eventually the lower tier raids like Karazhan. Since I can't skip all of that content I've done endlessly already, I try to make my trip to 70 as easy as possible.
It was when I started levelling my Frost Mage that I realized just how far I will go to speed up those early levels. About 5 minutes after I rolled that Mage, I equipped her with a set of pre-enchanted gear that gave her just under 100 Frost Damage, and roughly an extra 400 hit points. I was basically invincible, and I loved it. It was expensive, but so worth it to blaze through those first few levels. Taking out moonkin in two Frostbolts was strangely soothing.
That's the most money I've put into a brand new character so far, but I would probably do it again in the future just to bypass that really early stuff. My question for all of you is: What's the most you've put into a twink that fresh, just for levelling and not stomping WSG?
Breakfast Topic: Battle of the battlegrounds
In The Burning Crusade, Blizzard implemented the Eye of the Storm, brinding the number of battlegrounds up to four. They each manage to create an interesting dichotomy in the playerbase. You either love a battleground, or you hate it. Personally, I adore Alterac Valley and Eye of the Storm. I hate, hate, hate Warsong Gulch and Arathi Basin. Most of my friends hate AV and love WSG. And of course, there's always the people that hate them all. My first question to all of you is, where do the battlegrounds lie in your mind? Which do you adore, which do you loathe? Second, Wrath of the Lich King will be bringing us another battleground. We don't know anything about it, but what would you like to see? What do you think we'll get? Personally, I would like to see some sort of urban warfare. Maybe Warsong Gulch style Capture the Flag, but placed in a village rather than a wide open field. Instead of the flag carrier and their pursuers running through an open field, they need to weave between buildings and through alleys. It would probably make hiding way too easy, but I still think it's a fun concept.
Again, here's your questions for today: Which battlegrounds do you love, which do you hate, and what new battleground do you think is coming our way in Wrath?
Analysis / Opinion, PvP, Breakfast topics, Expansions, Wrath of the Lich King
Shifting Perspectives: PvP as a moving target

Logan: Your peskiness being unleashed on Connor brings me joy. Annoy, tiny blonde one! Annoy like the wind!
-- Veronica Mars, "An Echolls Family Christmas"
With apologies to Diane Ruggiero, the writer of the episode quoted above, but I find Logan's snarky comment (did he even have another kind?) to be a perfect, albeit general, means of describing successful Druid PvP.
Let us be frank; I am not, nor am ever likely to be, a hardcore PvPer, and to a great extent this post is directed mostly at people like myself. If you're one of those Druids carrying a 2K+ rating in full Vengeful, then I invite (nay, implore) you to leave comments and corrections based on your own experience, but the article's mostly for regular folks like me, who may not even particularly like PvP but recognize that it is desirable or perhaps necessary, given our ingame goals. As such, most of this applies to battlegrounds, and on a later date we're going to get into arena. Today, we are simply going to talk about how to avoid letting your PvP experience turn you into a miserably unhappy player who would rather undergo an appendectomy via Roto-Rooter than set foot in another EOTS.
Druid, Analysis / Opinion, Tips, Tricks, PvP, Guides, Classes, (Druid) Shifting Perspectives, Battlegrounds, Arena
WoW Insider Show Episode 35: Definitely penguin pets
On the show with me this past Saturday was John Patricelli (not Petricelli as I've been saying lately -- sorry again, BBB), Zach Yonzon, and Turpster, and the discussion went all over the place. As promised, we were able to sneak in a little bit of PvP talk (and just a smattering of Warsong Gulch arguing, unfortunately), as well as all the other biggest issues from the last week of Warcraft:- We talked about the just-released patch 2.4.2 notes, as well as the undocumented changes, and what struck us from each.
- We took a look at this (revealed to be old) Wrath screenshots and why we expected them to be real.
- Zach commented on the Season 4 ratings and requirements, and let us know why he thought Blizzard was raising the bar in the Arenas.
- And we answered lots of reader email, including what we want to see in the Wrath collector's edition (we can haz penguin pets, please?), what listeners think about all the information that Blizzard has on us, and a couple more Warcraft jokes from last week.
Update: Turpster reminds me that there was supposed to be a poll in this post, but we already did one. Go answer that one, and let us know what you're looking forward to in WotLK.
Analysis / Opinion, Podcasting, Fan stuff, WoW Insider Business, Humor, WoW Insider Show
WoW Insider Show on the air tomorrow
Our weekly podcast returns to the Internets tomorrow afternoon -- Turpster and I will be on, along with John "BigBearButt" Patricelli, and Zach Yonzon, assuming he can reach us from his location in the Philippines. Since Zach's on, we'll get back into the PvP discussion that we planned a few weeks ago (including whether or not WSG is working the way it's supposed to now, and what's up with those new Arena changes), plus we'll chat about 2.4.2 of course, Rossi's reasons for not PuGing, and all the other most popular stories in the last week of Warcraft.We'll check our email inbox as well -- if you'd like to send us a note (or a joke), you can do so at theshow@wowinsider.com. And we'll be on IRC as usual: in the #wowradio channel at irc.mmoirc.com (or you can just chat directly from WoW Radio's webpage).
Should be a good one. See you there: tomorrow afternoon at 3:30pm EST over on WoW Radio, it's the WoW Insider Show live on your PC.
Analysis / Opinion, WoW Insider Business, PvP, Arena, WoW Insider Show































