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Posts with tag SpawnCamping

More the merrier on quest kills

I have to admit that the spawn camping has slowed down a lot since the expansion's release (mostly because I'm still hanging out around 66 when all the crazy people have made their way up to 70), but if I could send one message to all my fellow Hordies out there, it's this: if you're after a named kill (like Grillok 'Darkeye' here), and you see me or someone else sitting on the spawn point waiting with you, please, please, please invite us to group up and get the kill together.

There's no reason we should fight on this one. On a collecting quest, where there are so many boar's jaws to go around, I understand it's every Orc for himself-- in that case, I'll usually move on to greener pastures. But if we're both here for just the kill, why would you refuse a member of your own faction? This one's in Mystic Worlds' helpful Outland tips, too: if you're both camping the same named, group up.

Of course, this only goes for factions. I'll steal a kill from any Alliance I see out there, and I just expect those smarmy Night Elves to do the same to me (and I'll take them out when they're halfway down for doing it, too). But if members of the same faction are going after the same kill (or kills) for a quest reward, people, let's just all get along.

Spawn camping in TBC

Desvora of Doomhammer complains on the WoW forums that there are a lot of heavily camped quest mobs in the Outlands, and that it makes it really difficult to complete quests when you're running around with ten other people each trying to get the first tag on a named mob. She names a couple of mobs in Zangarmarsh, which has a TON of "kill the boss/chief/overlord of the wasps/bats/naga/ogres" quests, that she waited at least an hour for.

Drysc says that trying to be the first to tag a mob can "get the heart pounding", but Desvora just thinks it's a waste of time, and that respawn rates should be increased. I sort of agree with her -- having your group wait "in line" with five other groups from both factions can be pretty annoying, especially when everyone is consecrating/hellfiring/arcane explosioning to try and get the tag on the mob before it even fully fades into existence. I haven't had any really long waits, but as a melee player, I'm either left uselessly clicking the air and feeling dumb, or accidentally attacking an Alliance player and being turned into a grease spot.

Have you had serious trouble with any quest mobs?

(And yeah, spawn camping is mostly used to refer to players killing players at spawn points, but since people are tagging these mobs just as they spawn, I figure it's somewhat appropriate.

Breakfast Topic: Fun with campers

The humble camper is a life-form frequently encountered amongst the many zones -- often found in great numbers throughout high-level areas in particular. By sticking to one particular spot based on a number of factors -- primarily aiming to harvest particular drops for fun and profit -- campers cause high-level questers a lot of trouble.

I've had numerous encounters with level 60 campers who decide that pulling every mob in the area, all at once, is a good tactic to maximise drops -- indeed it is, but when there are other players there waiting to complete a quest, it's not a particularly nice tactic. Of course, on PvP servers you can add ganking into the equation, making it often more fun for the would-be quester to give up rather than waste several hours on one quest.

Have you had bad camping experiences? Any tips to deal with those who just refuse to budge? Or are you a camper, and willing to defend your stance?

Asking politely is one way to deal with campers, but it only gets you so far -- nowhere, when it comes to the opposite faction. Irritating them so that they'll give up is another tactic that I've seen employed, but can't bring myself to try. Ultimately, there isn't much you can do to stop people camping, especially when they ignore you -- but don't dismiss them all as gold farmers without a second glance. Some may be questers just like you.


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