To my mind, the news from the Worldwide Invitational is big enough to push back our discussion of DPS gear for the starter raider. (We most certainly will talk more about it, believe me.) Several statements from the invitational need discussion for us warriors, I think, especially worth considering how they may well change the design philosophy of the class.
Also, yay, Diablo III. It's especially appropriate that we get the news about Titan's Grip on the same day as we get our spiritual forefathers, the barbarian class, back. So, you may ask, what exactly was said about warriors that was interesting?
Warrior
Wanted to make the class feel more like Warcraft III -- put the Bladestorm Shockwave in, and tweaked Arms and Protection.
Shockwave will help with Prot damage problem
Titan's Grip is confirmed -- dual wielding 2h weapons.
The Care and Feeding of Warriors knew that there would be discussion of whether or not warriors are broken, and so decided to provide picture evidence that at least one warrior is broken indeed! Matthew Rossi apologizes for that pun. Really, he couldn't be expected to resist it, now could he? Look, mob violence never solved anything.
I have in the past written about what's not broken in the warrior class. So you might think that a column entitled "Are warriors underpowered?" would be easily answered with a no, and then we could move on.
And so it is. See you next week!
Oh, right. I still have to write a column. Also, to be fair, the answer is more complicated than no, although it ultimately works out to a no by means of averages. Warriors in the whole are not underpowered or broken, but they have some issues. Some aspects that have always annoyed me. It's too bad I don't have a weekly column about warriors so I can talk about that, isn't it?
Last night Amanda Dean, Amanda Miller, and I got together and fought a few arena battles. We were online and fighting between 10:00 p.m. CST and midnight (timed so I could watch the first showing of Battlestar Galactica, and Amanda D. could watch the second – we write for a computer game website, what do you expect?). The server itself was interesting, and the matches were a blast.
We've been at this before on the Tournament Test Realm server, which was the "beta" version of the Arena Server. There was only one server and everyone could make a character, so it was often crowded and slow. On the Arena Server, you have to register to enter the Arena Tournament, which costs $20. Only then can you get on the Arena Server. This makes things a bit more manageable in terms of population and server stability. There wasn't much lag or other issues.
One thing that I found was the queue times were very fast. We didn't have to wait more than 10 seconds to get in a game. We were playing 3v3 matches, so this might have had something to do with it; as I'm sure the queue times were higher for 5v5 or 2v2.
If you're wondering, and I'm sure you are, our team name is "WoW Insider" on server one, and we're named "insideradam", etc... How many matches did we win?
Many Protection Paladins voiced their disagreement with my recent post to Hybrid Theory, my weekly column on Hybrid classes. The complaints were many, and the flames burned bright. Thus, I'll clarify my stance a little more. Oh, and the title up there? It's a joke. Seriously.
First off, let me say that my recent Hybrid Theory had a lot of sardonic, cynical little jokes. In all seriousness, I would not tell a Balance Druid that I raid with to "go be useful and Moonfire spam something." I don't think that you're viable Main Tanks for a progression oriented 25-man raid, but if you can have fun with something and your raid will actually let you do it, more power to you. That doesn't mean you should advertise yourself as a tank when applying to a raid group, but there you go.
As far as Protection Paladins go, I believe my stance is not wrong, but I overstated the extremity of the situation. No, Protection Paladins are not only brought along on raids to cheer in the background waving pompoms. I did not mean to say Protection Paladins absolutely cannot tank bosses like Lady Vashj or Kael'thas. My intent was to say that in most raids and situations, a Protection Warrior or Feral Druid(not for Kael, obviously) will be top priority.
Last week I covered playing with your mouse, and playing with your keyboard. In my keyboard post I mentioned that I would share with you all my Logitech G15 keyboard map. For those of you who don't have a G15, the keyboard is unique in that there are 18 programmable keys located on the left side of the keyboard. The keys looks like those pictured to the right.
Each of these 18 keys can be assigned three independent functions – based on selecting "M1", "M2", or "M3" at the top of the keyboard. This gives a whooping 54 possible key combinations and functions. I don't use all these though, only the first 18 for most everything, and then the second for some random addon and programming things. So without further ado, here's what my G15 keyboard map looks like:
In World of Warcraft if you want to find a group, roll a tank.Tanks are hard to find and good tanks are worth their weight in gold, even Tauren tanks. Goosesausage of Cenarius posted some suggestions he believes might resolve the current lack of meat shields. He suggests that non-protection specialized Warriors would be capable of tanking if the Sunder Armor buff was tweaked a bit.
The poster reported that he has a hard time finding heroic groups since his warrior character is currently specced for DPS.To resolve this issue, Goosesausage suggested that removing the cost of changing one's specialization might resolve the issue. I both agree and disagree with this suggestion.True it's pretty expensive to switch back and forth from prot to DPS and back regularly, but thanks to daily quests money is not nearly as short as it once was.Just make sure you do your grinding before you spec to prot.Even if there was no respeccing fee, tanks would need to acquire two sets of gear.
Hybrid Theory returns under the banner of column-newb Alex Ziebart. Incredibly biased opinions await you. If you are reading this, you have already been made a victim of his inability to create interesting graphics. No World of Warcraft players were harmed in the creation of the previous image, though that does not mean it won't hurt you.
When I decided on my topic for today, I was mighty excited. A fire raged within me, and my fingers flew over the keyboard as soon as I sat down at the computer. My first column! Awesome! Yes! About three paragraphs in, I realized I should probably make sure my predecessor, Jason Lotito, hadn't done the topic yet. Unfortunately, he did. Fortunately, I completely disagree with what he said in every possible way.
Perfect.
What is a hybrid class? The basic answer is pretty simple: A class with multiple viable roles. Paladins, Druids and Shaman are obvious examples of a hybrid class. If you disagree with the fact that they're hybrids, you must be playing the wrong game. Holy, Retribution, Protection. Feral, Balance, Restoration. Elemental, Enhancement, Restoration. All of them are viable specs, especially in raiding. As fun as it is to mock Retribution Paladins, even they have a place in the end-game.
Basically, Shamadruidins are hybrids. Don't try to argue that they aren't because you will lose.
Welcome everyone to this week's edition of Ask WoW Insider, where we throw your questions out to the wisdom of crowds. Last week we looked at how to approach PuGs when everyone can see your spec in one click, and this week we have another talent-related question. David wants to know if there are any truly great builds that are highly viable in both PvP and PvE:
I'm on my second re-roll and finally have my character to 70, fairly well geared and have found myself in the exact same position as before... My PvE 5-man spec is entirely unsuitable for raids, or PVP, my raid spec is unsuitable for soloing or PvP, and my PvP spec is useless outside of BGs and Arenas! I was previously a Warrior, who needs to be Prot for tanking but Arms/Fury for Arena and I at least only had to bounce between two specs. Now I'm a Mage, and I have to consider bouncing between THREE specs to be what everyone expects me to be if I expect to be competitve!
I know the common answer is "suck it up and pay to respec whenever you want to do whatever you want to do" because dailies give out so much free money, but this doesn't work for my mage with however many hundreds of gold and hours of work put into getting my Frozen Shadoweave set. The problem is, I rolled a mage for the exclusive purpose of not HAVING to fill two roles with one character and not having to respec every time I wanted to branch out and experience multiple aspects of the game.
So, my question is this: Is there any class+spec out there, that is equally effective and in demand for 5-man instances, raids, solo play and PvP?
You heard the man -- what's your answer? How do you find a balance between PvP and PvE-oriented specs, and how do you maximize your ability to enjoy all the types of content you want to enjoy without spending a fortune respeccing every 5 minutes?
We know you've got questions, and Ask WoW Insider wants 'em! Send us your queries at ask AT wowinsider DOT com.
Hello, talent-loving faithful! Ready for some more build dissection? This evening we turn to a hybrid class that's getting a bit of a nerf for one of its roles in the upcoming patch, but some buffs to its other major role. Yep, it's time to poke and prod Paladin talents. The Holy talent Illumination, as I'm sure all Paladins reading this know, is receiving probably the single biggest nerf anything is getting in patch 2.1 (aside from Alchemy). On the other hand, the Protection tree is getting a few buffs, including a new Improved Holy Shield talent, elimination of the deadzone on Captain America's Avenger's Shield, and a buff to Ardent Defender.
The arithmetically astute among you may note that the build above, 21/31/0, is incomplete. It only has 52 points in it, out of the 61 points available at level 70. This is because the submitter of this build, Mithral of Kael'Thas, isn't quite sure how exactly he wants to finish it off. The reason I picked this build is because, like Mithral, I "actually like the idea of a Hybrid class." His goal is to somehow make a Pally build that is decent at both of the class's primary roles, healing and tanking. This, he says, could also take advantage of Pally itemization, since "most Pally gear comes with +Spell damage AND +healing in one piece." I have my doubts about this point -- I definitely maintain very separate healing and DPS gear on my Priest. Just because it says "damage and healing" doesn't mean it's going to hold a candle to a dedicated healing piece.