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Posts with tag Point-selling

Blizzard cracks down on arena win trading

We already know that Blizzard is tweaking arena rules to make it much tougher to artificially inflate your rating by win trading or buying high ranked teams in Season 4, but it looks like they're starting to take it one step further, by cracking down on people who indulge in it.

Reports are coming in from the official forums and from other spots around the web of people getting bans or suspensions (generally 72 hours in length) and having their Season 3 arena gear stripped. The bans are even permanent in some cases, such as that of Sinther of Stormscale, whose account was permanently banned when his friend used it to do some win-trading, with the win trading given as the specific reason for his banning. You can read many of these stories and reports in this forum thread.

Continue reading Blizzard cracks down on arena win trading

The end of queue dodging


Drysc updated his post on the official forums regarding Season Four Arena changes. It looks like Blizzard is working to put an end to queue dodging and thereby stifle the practice of win trading. Drysc quoted the revised arena rules, "If a team does not enter an arena match that is starting they will lose points equal to the amount that would have been deducted if they had played and lost." With this augmentation, players will no longer be able selectively battle only teams that have agreed to a loss.

Since the Arenas began, there have been many underhanded methods players have used to inflate their ratings and gain access to the latest and greatest gear. Blizzard continues to intervene in order to fix the flawed system. Season four will include a few more changes to make things fair:

  • "If a character's personal rating is more than 150 points below the team rating, they will earn points based on their personal rating instead of the team rating."
  • "If the average personal rating of the players queuing for a game is more than 150 points below the team's rating, the team will be queued against an opponent matching or similar to the average personal rating."

These changes have been implemented to make point and team selling practices less lucrative. With these changes combined with personal rating requirements, it seems the developers really are interested in making people earn their keep as PvPers. This leads me to wonder what they will think up next. Whatever it is, we'll keep you posted.

The art of the Arena point sell


What's a good way to earn Gold? Some PvP players seem to think that Arena point selling is a viable option. As detrimental it is to the spirit of competition and working for achievements, it currently does not qualify as a violation of Blizzard's Terms of Use. This small loophole has helped make it a rampant, although unsupported and unsavory, practice. It's an old practice that dates back from Season 1. There are a couple of ways by which players sell Arena points. One is through outright sale of a moderately ranked team. Players take a team to a decent ranking of, say, 1800-2000, and sell the team wholesale, transferring leadership of the team to the purchaser. Depending on the size of the team, costs can vary. A 1900 2v2 team can sell for maybe 900 Gold, while a 3v3 team can go for about 1,300 Gold, and a 5v5 will cost anywhere from 1,700 to 2,000 Gold.

The one caveat of team buying is that players will almost never get what they're paying for. The irony is that those who purchase teams are almost never equipped or skilled to compete at the level they're purchasing. These players often end up tanking their newly-bought team a couple of hundred points just to complete the minimum 10 games to qualify for Arena point gain. In this way, team purchases are an unwise investment unless players can competitively maintain the team's rating. In some dastardly cases, very high-rated teams are bought by win traders who use the purchase to inflate their team ratings.

Continue reading The art of the Arena point sell


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