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Posts with tag Patience

Breakfast Topic: Time or money?

Apr 19th, 2008
I recently posted about how I dropped Mining in order to take up Enchanting to better contribute to my PvP efforts. As of this writing, I've got my Enchanting at an unexciting 245 (update: now at 350). All our banked low-level mats have been used up and I'm hitting a barrier with lacking more than a few Nether Essences. I do have the option of buying them from the Auction House, which will certainly help me skill up faster, but it will also end up breaking my already quite broke(n) back. On the other hand, my wife leveled her Enchanting rather patiently, refusing to rewrite enchantments on gear except for the most inexpensive ones. She would diligently inspect people and their gear in major cities and offer free enchantments. Over time, she acquired enough raw materials and enchanted enough people to hit 375 -- all without spending a single Copper coin.

I'm not quite as patient. Actually, I'm impatient as heck. My wife refuses to Buyout anything from the Auction Houses, instead waiting patiently for Auctions to end, getting things for the lowest possible price. The only time she uses Buyout is when it's an incredibly good deal (thanks to Auctioneer). I, on the other hand, Buyout pretty much everything, more interested in getting the item/s right away than saving Gold. I guess that's why I don't have much and my wife, well, has more than quite a bit. So, here's my question. Are you the kind of player who would rather save your time or your money? Are you patient enough to wait for auctions to end, or the kind who clicks the Buy Now option on eBay? Would you rather farm your raw materials or buy them off the Auction House -- Buyout style?

Breakfast topics, Making money

A case for patience on the PTRs

May 2nd, 2007
You'll forgive me for trying to inject a little reason into a nerf debate (an impossible task, probably), but that's what I'm about to try and do anyway.

Yesterday, mages, warlocks, and shadow priests were up in arms about the changes on the test realm to the tailoring epic outfits. Blizzard was experimenting with adding ability stats to the armor while nerfing spell damage, and tailors went ballistic over the changes. And so, within a matter of hours, Eyonix announced on the forums that the changes had already been reverted and would not go to the live servers.

Now, yesterday I said the nerfs weren't that big a deal, and since then, I've seen some good points that say they were-- lots of people spent lots of time and gold getting just these recipes together (some even leveled tailoring for just these pieces), and it definitely presents a problem to make serious changes to gear that people have already sacrificed a lot for.

On the other hand, there were good reasons behind the changes as well. As even a few tailors have said, these crafted pieces matched up to the Tier 4 and 5 pieces, and I see problems with basically requiring clothies to be tailors to be competitive in the endgame. Many warlocks cried the most about the changes, but because +spell damage doesn't translate directly to most of their DOT spells, in many cases, they would actually be the least affected (Update: In hindsight, I shouldn't have judged how affected anyone was by this change. But that's not the point of this article-- read on.)

But my point now isn't to argue whether these sets should have been changed or not. What I want to point out now is that being outraged on the forums and yelling at Blizzard about something that's happening on the test realms will actually impede the developers' abilities to make good changes on the live ones.

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Tailoring, Items, Analysis / Opinion, Blizzard, News items

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