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Posts with tag Maulgar

When your fearless leader hasn't played your class

Back when I first started tanking 5-mans, there was a particular hunter who pulled off me with irritating regularity. This was partly because the early Druid tanking set at 70 is itemized more for mitigation than threat generation, but partly because he was a young guy, he was good dps, and he knew it. MM-specced Hunters actually do have a lot of control over mobs that get pulled off the tank, and I suspect on some level he made a game out of seeing just how long he could lock something down while the exasperated tank turned her attention elsewhere, usually after bellowing at him in party chat to "DISENGAGE! FEIGN DEATH! DISENGAGE!"

Not having played a Hunter at that point, I had a fuzzy notion that Disengage somehow reduced threat and was highly affronted at any hunter with aggro spikes who wasn't using Feign Death over and over again. After starting to level a hunter alt, it quickly became apparent that: a). Disengage was a melee-only skill that still had to "hit" the mob, and b). Feign Death wasn't exactly a spammable ability and could be resisted no matter what you did. I am by no means an expert hunter player, but I have at least learned to bellow, "FEIGN DEATH ON COOLDOWN!" if they're not trapping (and just minding my own business if they are).

I am still occasionally reminded of my days as a backseat hunter, and never more so than while listening to my GM trying to figure out what's gone wrong in a raid.

Continue reading When your fearless leader hasn't played your class

Raiding without addons


Raiding is notorious for the number of addons necessary. Just off the top of my head there's ora2, Omen, Deadly Boss Mobs, Recount, and WoW Web Stats logging. If you're like me you're an addon addict to boot and probably have dozens, if not nearly a hundred, other addons to make life easy.

But in all honesty, are these addons really necessary for raiding? There's some interesting arguments both ways.

One of the most convincing that I've heard is that if Blizzard really wanted you to use things like Omen, they would have built a threat meter into the game itself. That does make sense in a lot of ways. The rebuttal to this argument is that Blizzard provided a huge Addon API for programmers to make things like Omen.

Continue reading Raiding without addons

Guildwatch: Back in the swing of things


I think I can now safely say that most guilds have either survived the expansion drama, or reformed as guilds that can, because things are really rolling in the endgame lately. Lots of guilds are moving up through Karazhan, and we're finally seeing those 25-man groups out there working on Gruul. Raiding times are here again?

This week's GW starts right after the jump, but don't forget-- next week's Guildwatch is completely and totally supported by your tips! If you've got info about drama, downed, or recruiting going on around the servers, get 'em in the email right now, please: wowguildwatch@gmail.com!

Continue reading Guildwatch: Back in the swing of things

Guildwatch: Black Temple or bust


After a short hiatus (due to a lack of endgaming on the part of most guilds), our much-loved and much-hated column Guildwatch is back in all its rumor-filled, grats-giving, petty guild drama glory! Here where, every Tuesday, you can see who's winning, who's inviting, and who's cheating.

And don't forget, if you've got a tip on a guild that has drama happening (anonymous tips welcomed), is downing the 25-man stuff already, or is recruiting for Karazhan, let us know at wowguildwatch@gmail.com. Click the link to read the return of GW!

Continue reading Guildwatch: Black Temple or bust


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