Every Wednesday, Chase Christian of Encrypted Text invites you to enter the world of shadows, as we explore the secrets and mechanics of the Rogue class. This week, we explore quality of life changes for Rogues in the upcoming expansion.
After playing The Burning Crusade for nearly two years now, most Rogues have gotten into their level 70 groove. They know where the poison vendors are in Shattrath and where to acquire some good leather gear. They know where to level up their lockpicking and the best way to organize reagents in their bags. However, all that is about to change.
Blizzard is implementing a ton of new simple changes to the Rogue class that are guaranteed to have many of us confused at first. I've tried to make this transition a little bit easier by outlining some of the differences between your time at 70 and the upcoming road to 80. Read on to find out what these changes mean to your daily Rogue lifestyle.
You've entered Azeroth with a brand spanking new character and you're trying to find your footing in the world. Perhaps this is even your first MMO entirely, and while looking for guidance, you're overwhelmed at the sheer volume of information available. Sound like you?
While our very own WoW Rookie column has a wealth of information specifically tailored to new players, this week's Insider Trader is going to go in-depth and personal with your profession choices to help make sure that you get the job you want.
Whether you are looking for a challenge, thinking ahead to your future, or looking to maximize your profit, you'll find the advice you need to make an informed decision. Have you already chosen, and are regretting it? Never fear, I'll walk you through backing out of the deal and finding something that really suits you.
Make sure not to skip the comments section, as input and personal experience will help you learn about the different outcomes you might face.
One of the things that I seem to be asked most often from many different up-and-coming Rogues is for basic information and tips on lockpicking. Now while I'll admit, I haven't ever personally run the Alliance version of the lockpicking quest, there is some common information between the different factions that will prove useful to Rogues of all flavors. In this week's edition, I'll be going over some lockpicking basics. For those of you who are higher up, I'll also include a special tip to make some extra cash just before you need to buy your epic land mount and head into Outland. (Or for those of you who like to farm old content for cash and prizes, but may not have known about this.)
When it comes to learning the fine art of pilfering goodies from locked boxes, there is only the basic quest that will teach you the skill. Unlike other "gathering" type skills that you can pick up in game, there are no higher lockpicking trainers that you check in with to learn more down the road. Instead, you will gain 5 points of potential ability towards your lockpicking skill per every level that you gain. Both Alliance and Horde get their lockpicking quests at level 16, with a pile of Lockpicking points already available for the growing Rogue to skill up on. (Your maximum lockpicking skill can be figured by multiplying your Current Level by 5.)
Insider Trader is your weekly inside line on making, selling, buying and using player-made products.
Open up in there! Rogues aren't the only ones who can open those tricksey chests and doors. This week, Insider Trader looks at two tools for those of us with no cred in roguely lockpicking. We'll also point you rogues toward some compelling reasons to level and use your lockpicking and pickpocketing skills.
You may not have to be a rogue in order to open a locked chest or door, but you do have to be handy with tools. Blacksmiths and engineers are the other locksmiths of Azeroth.
Imagine with me, if you will... You're standing in the bank minding your own business. You have all your bags open, both in your inventory and in the bank. Everything is arranged perfectly, and you're comparing pieces of gear in the bank versus ones you've since picked up to see which items should stay and which should go. As you go to pick up the next item -- *BAM* -- all of your windows close. There is no warning before this happens, and you freeze mid-mouse move. You double-check your chat box, questioning if you've somehow overlooked a /say, a /whisper, even an /emote... There isn't anything. It then dawns on you that you're now staring at some random stranger's trade window. A window where they are hurriedly moving a lock box from the top trade slots to the "will not be traded" spot, as if even having that item in your vicinity means that you'll somehow steal it from them. As if this weren't enough, they then just stand there, silent. It would appear that the owner of this box is one of the myriad number of players who are laboring under the belief that Mind Reading is one of the first-tier talents in the Rogue's Subtlety tree that we all seem to spec into, just for reasons such as this. Welcome to the life of a Rogue -- especially one in a major city.
No other ability or tradeskill in the game seems to garner people shoving trade windows in your face without so much as a single word. But every single day, across many different servers, people open trade windows with Rogues and wordlessly await the opening of their lockboxes. While I understand and appreciate everyone's desire to get their boxes open to get at the goodies inside, I must personally get on the pulpit here and just say "Ask us first, please?" I will happily open lockboxes if people ask first, and I don't even care about tips. The request makes me happy enough, frankly. So, please -- if you want your lock boxes opened, ask before you open trade.
Any other Rogues out there with this particular issue? I know from talking to the Rogues in my guild I'm not the only one, but I'm curious just how widespread the problem is of people opening trade windows without asking is.