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Posts with tag Learning

Forum post of the day: How to Rogue

We learn a lot form playing on our own, but by doing only that we can miss some of the nuances of our class. We can also read up on classes on websites like this one or specialty forums. Some people would like to be taught in a more direct manner. At some points, we've all taken others under our wings to show them the ropes. Most of us have gotten a few pointers along the way. We have mentors in most of our roles in life, so doesn't it make sense to have them in WoW as well?

It can be hard to directly ask for assistance, especially in a places as prone to ridicule as the WoW General Forums. Apollymi of Greymane is looking for someone to teach her to be a better rogue. She said she's read the right guides but hasn't gotten the necessary experience to match other Rogues. She's looking for someone to mentor her in all things Roguish.

Continue reading Forum post of the day: How to Rogue

Tank Talk: Building and keeping your tanking corps, Part I

Tank Talk is WoW Insider's new raid-tanking column, promising you an exciting and educational look at the world of getting the stuffing thrashed out of you in a 10- or 25-man raid. The column will be rotated amongst Matthew Rossi (Warrior/Paladin), Adam Holisky (Warrior), Michael Gray (Paladin), and Allison Robert (Druid). Our aim is to use this column to debate and discuss class differences, raid-tanking strategies, tips, tricks, and news concerning all things meatshieldish.

This week on Tank Talk I'd like to step outside the technical aspects of being a tank and focus more on the psychosocial side of things. In particular I want to look at what happens when a tank is introduced into a tanking corps of a new guild, how to keep current tanks around, and how to deal with all those old tanks that have been in the guild forever.

For lack of a better phrase, I'll call the time from when a tank joining the guild until their eventual status as "god of all things tank" the life span of a tank. And perhaps the most important part of a tanks life is the new part, and it's something that I've been on both sides of the coin – the one doing the inviting, and the one being invited. Each is equally exciting. When joining a new guild I had not only the opportunity to see new content and progress to new heights, but also an opportunity to improve my skill and focus my ability to tank a mean game. And when I became class lead and eventually the guild's leader, I gained an opportunity to help new tanks become acquainted with our style of game play and watch them succeed and excel within the guild.

I like to look at there being mainly fives stages of a tank's life within a guild: Recruitment, Applicant, Raider, Senior Tank, and Mentor. Let's take a look at each of these and see how people in various stages can help usher a new tank into a guild's tanking corpse while keeping the old tanks around and happy. Since this is a long subject, today I'll cover the recruitment and applicant stages in a tank's life, with the raider, senior tank, and mentor stages coming in the second installment tomorrow.

Continue reading Tank Talk: Building and keeping your tanking corps, Part I

Breakfast topic: Clicking vs hotkeys

If you've never done arenas via LAN, you really might want to try it. Of course it's much easier to communicate when you're speaking to someone right next to you and can see their screen to get a different perspective on the battle. You can also learn fascinating information about their AddOns and how they interface with the game.

I had a friend come over to play and was absolutely shocked when I saw him clicking away at his spells and abilities instead of using hotkeys. When I first started playing WoW, my mentor would swat at my hand with a wooden ruler every time I clicked where I should have mashed. (Ok, it was actually just a stern glare- no ruler.) I spent several hours with my fledgling Priest killing Scarlet Warriors and learning the motions for keyboard controls. I quickly learned that Q, W, E, A, S and D are the most valuable real estate on the keyboard. Since fractions of seconds can be critical, it takes a relatively long time to move around the screen with a mouse.

Continue reading Breakfast topic: Clicking vs hotkeys

Breakfast Topic: When they are not prepared

It is very rewarding to help new players adjust to World of Warcraft. It can also be extremely frustrating. In some cases, I wonder if we may ruin players by giving them too much help, like helping a butterfly from its chrysalis.

I remember when I first started playing WoW, I made some serious rookie mistakes. For example I didn't know how to repair my gear until I was level 17 and had no idea that one should train all three talent schools. I got a lot of advice along the way, but I kept more or less to my IRL companions even in game. I never really experienced the MM part of MMORPG until I was level 60 and running Zul'Gurrub. It was exciting and exhausting, but for the first time I really felt like I was experiencing the entirety of the game.

Continue reading Breakfast Topic: When they are not prepared

Breakfast topic: How young is too young for World of Warcraft?

Does it take a certain level of maturity to play World of Warcraft? In the past we have asked for opinions on how comfortable people are gaming with players of all ages. The general consensus seemed to be that behavior is more important than numerical age.

Surely there is value in gaming for young people. Although a full-grown adult when I started playing World of Warcraft, games have always been a passion of mine. They have fostered creativity and logic. Recently our Lisa Poisso featured a guild for Unschoolers, who use WoW as a tool for self-guided education. When appropriately supervised and balanced, the game can be a fun, family activity.

Continue reading Breakfast topic: How young is too young for World of Warcraft?

Librarians who play World of Warcraft

Apparently the great WoW Ladies LJ community is full of librarians (who knew?), and they've pointed to this interesting article about a panel that includes a short presentation about World of Warcraft, and how libraries can benefit from providing resources about the game. Their numbers are a little off, in terms of players and how much they pay per month, but their reasoning is right on-- there are lots of reading resources online about the game (*ahem*, that's us!), and sites like WoWWiki and even GameFAQs (fine, laugh if you want) can be perfect for getting people who don't usually do much writing to try putting their thoughts into words on a page.

I'm usually iffy on using games for education, because usually the people trying to do it don't have the first clue about what games really are. But something like this-- asking a beginning writer to use their game knowledge to make a guide or analyze gameplay-- seems much more well-founded and beneficial. And if all these librarians are part of the nine million people who play WoW, then this definitely seems like a great idea-- use common ground to help teach reading and learning skills.

Of course, that doesn't necessarily mean WoW Insider should be bookmarked on every library computer (although, now that it's been mentioned...). But it's cool to see librarians using their knowledge of Azeroth to help teach real-world skills.


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