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Posts with tag Guildies

Breakfast Topic: Guild sayings

Anteia emailed us about sayings that her guild has -- when guildies enter guild chat, apparently they say "Parn," for no other reason than at one point someone said "Hola" while their Draenei filter was on, and it came out as "parn." Thanks to a guild typo, they also use "exacrit" in place of "exactly" (as something that crits logic), and running away in cheetah form is referred to as "hauling cat out of there." That's a good one, actually.

My guild has a few sayings (most of which have already sneaked into Guildwatch), though my personal favorite is simply yelling "Shaman Power!" when a Shaman in guild gets a nice drop or does something spectacular. Not nearly as catchy as Anteia's examples, though.

Has your guild built up your own jargon or sayings? When a group of people are placed in situations like this, it's almost unavoidable that they'd build up their own meanings and words among each other. What are some good sayings and phrases that your guild uses ingame?

Guildwatch: Going too far


The short version of the tells above: Renzor tried to start some drama by posting a vent recording on the forums, and when Avasa (who took the screenshot) posted against him, Renzor threatens to kick him (and, as you can see, claims Avasa "likes to create drama" when Renzor was the one who posted the vent recording). Click the image above to see the uncut convo (with some not so SFW language), and click the link below to check out the whole story, along with all of the other drama (including a bit of bank drama that will surprise you) from this week's GW.

And if you've got drama, downed, or recruiting news from your own guild or someone else's, send it along to wowguildwatch@gmail.com. Your tips keep this thing running, so thanks in advance.

Continue reading Guildwatch: Going too far

The secret society of WoW players

Rufus on WoW LJ had something happen last weekend that I'd be happens to a lot of us players: He was introduced to someone who he had nothing in common with... except that they played World of Warcraft. It happens a few different ways -- sometimes, it's like what happened to Rufus, in that you share a mutual friend who knows you both play WoW. Sometimes, it's just someone (or you) overhearing something about WoW and realizing that you've found a fellow player. And sometimes it's just your guildies -- out of game, you have almost nothing at all in common, but the game has brought you together.

In my experience, it's usually just as awkward as Rufus makes it out to be -- especially when you're brought together by someone else, they have no idea that there are different factions and realms and that there are probably a good nine million, nine hundred and ninety thousand people you haven't ever met in game. There are some things that we have in common, obviously -- everyone has died to the Defias pillagers at some point, and almost everyone knows how tough it was getting past Moroes that first time. Sometimes, people can actually come together on these things -- I had a good old friend whose husband and I bonded a little for no other reason than that we both played Shamans.

But usually, especially if introductions are made by a third party, it's just awkward. Have you been in this situation? Did you come away as awkwardly as Rufus did or did you make a new friend thanks to your time in Azeroth?

The accidental ninja

Spensi on WoW LJ says she may have accidentally ninja'ed -- it was clear before the raid that if Moroes' Pocket Watch dropped, she would get it. But when it actually dropped, she apparently looted it herself as main looter without saying anything, and her guildies didn't quite remember the deal before the instance started. Was it a ninja? I don't know -- there are good points on both sides.

In fact, it seems the only way to really avoid loot drama is to, unfortunately, be as selfless as possible. Last night, I did a run of Ramparts on my up-and-coming hunter, and on the first boss, the Hunter mail pants dropped. The other Hunter in the party needed them as well, so we rolled on them, and I won. Later in the instance, another green piece came up that we both needed, but to be fair, I let him have it. And finally, on the second boss, the mail hands dropped, and I did need them, but once again, to avoid drama, I just let the other Hunter have them. I could probably have made a case for at least rolling on them, but it wouldn't have been fair for me to walk away from the instance with two blues when he only had a green, so to keep the peace I let it go.

It worked out, too, because I picked up some great blue hands anyway when I turned the quest in. And that's the thing to remember when it comes to loot -- there will always be more of it. Even if your item doesn't drop, or you don't win this roll, or your guildie gets angry because you nabbed an item, even though they knew you needed it, there'll always be more drops and more rolls and more loot to get.

Breakfast Topic: Meeting WoW folks


I've met some really cool people playing World of Warcraft. With the exception of a small handful of my RL friends, most of them are just friendly voices on Ventrilo. I had the opportunity to hang out with a guildie last spring. It was an awesome time.

We had been running lowbies on a new server. We had a Warrior, a Rogue, a Warlock and a Shaman that we were leveling together. All but the Warlock player live in Las Vegas. decided to spend part of his spring break with us. I went to pick him up at the airport holding a sign with his character name on it- probably not the strangest thing you'll ever see at McCarran International Airport. With the exception of a couple dinners out, we spent the entire weekend playing WoW. No casinos, no strip, no shows, no clubs- just WoW. I wouldn't have had it any other way.

Continue reading Breakfast Topic: Meeting WoW folks

The Guild, Episode 6


Those loony guildies of The Guild are back for episode number 6, and things are rocky after the real-life meeting at Cheesybreads. We get a (scary) glimpse into Codex's romantic past, Zaboo still won't stop with the weirdness, and Clara needs some help with the kids, which leads to even more friction between Vork and Tink.

But things promise to get interesting next time around-- someone shows up at the end who might finally have the ability to set Zaboo straight once and for all. The Guild is always a good time, and this episode is no exception.


Looking for more of The Guild? We've got all the episodes so far: 1, 2, 3, 4 and 5. And don't forget to check out our interview with Felicia Day, too. It's funny because, sadly, it's probably true.


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