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Posts with tag Eyonix

WoTLK Friends and Family Alpha now over, say sources

Various tipsters and sources from around the web are reporting that the WotLK Friends and Family Alpha is now over. Deathknight.info reports that Eyonix has posted the official notice on the closed alpha boards, thanking everyone for participating.

There is, of course, no date given for the start of the beta, he only says that the team is hard at work preparing it. All alpha testers will be invited back for the beta, and will even be allowed to keep their characters after a short lockout period to allow new testers to catch up.

A poster at Wotlkwiki.info claims to have information from an alpha tester who is a member of a developer's family. The source says that they believe that Blizzard is rushing to meet an arbitrary deadline, as the game doesn't seem ready for beta testing -- this part, at least, is a bit hard for me to believe, since Blizzard has always marched to the beat of their own drum when it comes to release dates and deadlines. They also predict that we may need to wait until August to see the beta actually begin.

Regardless, it looks like beta will be upon us swiftly -- or at least soon. If you haven't opted in, now is a good time to do so. Once you've done that, keep checking WoW Insider. We'll let you know what we know as soon as we know it.

What really happened to the boat crews

The boats that ferry us across Azeroth are near and dear to everyone. It could be our inner pirate, eager to plunder the lubbers and scallywag some seaports. Certainly, everyone knows the tale of Captain Placeholder. The Azeroth Triangle has stolen other victims, though -- the ship's crews have been missing, hinted at returning, and then still missing.

In a series of pithy moments last week, Nethaera and Eyonix revealed the sad fate of the fearless crews. It wasn't, as Neth originally claimed, workplace safety hazards that caused the vendors to go AWOL. According to Eyonix, the sight of so many poledancing Blood Elves harrowed the seamen such that they were forced to plunge to icy depths and ultimately drown. Captain Placeholder, Eyonix jokes, is the human form of Deathwing.

I don't care if Eyonix disclaims two or three times that it was a joke -- for me, this is now lore and canon. Captain Placeholder is Deathwing, and I don't care what anyone else has to say about it. Clearly, he killed the boat crews to protect that secret. I fear for the fate of Eyonix for letting this spoiler into the public eye.

Arena Season 4 set to begin on June 24th

We were expecting it to take just a little while longer, but it looks like Blizzard surprised us. That's right, Arena junkies rejoice, and get ready to make the final push for your titles: Season 4 is on its way! Eyonix has just given the promised 2 weeks notice on the new season, and announced that it is now scheduled to begin on June 24th, 2008. As usual, teams will be allowed to keep any accumulated points, but all team and personal ratings will reset to 1500, and all titles from Season 2 will be removed. Also, the top rated teams from Season 3 will receive their titles, and for the very top, Armored Netherdrakes.

It is also worth noting that this season will herald new Arena ratings requirements on most Season 4 gear, including many of the new honor rewards. In addition, Season 3's shoulder and weapon Arena rating requirements will drop slightly, all season 3 gear will cost fewer arena points, and the Season 2 gear will be purchasable for Honor. Season 1 gear will be gone forever (unless you buy it with T4 tokens, thanks Thorn), so buy it now if you want it for looks. This is also very likely to be the last season before WotLK comes out. There is still no word on what will happen to the gear after that - whether it will be discarded completely for new level 80 gear, or left as an option for people who prefer to stay at level 70 or do not buy WotLK.

We'll keep you updated if the start date of Season 4 changes, or if any other news comes up, so keep it tuned here into Season 4 and beyond.

Hunter Growl and Scare Beast changes not so sweet after all

One of the biggest surprises Hunters found when they logged on after this morning's patch was that all was not as it was supposed to be. Although the tool tip for Scare Beast reads as instant cast, the old 1.5 second cast time is still intact. Netheara confirmed that the reversion of the cast time was, in fact, intentional. It was considered too strong and reverted, although the 30 yard range buff is still intact. The instant cast designation in the tool tip is an error that will be fixed.

Continue reading Hunter Growl and Scare Beast changes not so sweet after all

Latin American-Spanish language pack beta available for US servers

http://forums.worldofwarcraft.com/thread.html?topicId=5974037470&postId=59734700009&sid=1#0

It's Beta time!

Unfortunately, we're not talking about the Wrath of the Lich King Beta. Instead, we're talking about the new Latin American Spanish version of World of Warcraft. Eyonix announced yesterday that the Beta Test has begun. You can download the language pack here, the FAQ is located here, and Q&A Representatives will be on hand on the official forums here to answer questions and address problems during the test.

Good luck to all you Cazadores of bad grammar and misused language, Guerreros for the cause of South American servers, and all the rest who'll be testing this out.

"Patch 2.4 = soon," says Eyonix

So as you may remember, the majority of our readers expected patch 2.4 to fall on March 18th, which, being that today is St. Patrick's Day, is tomorrow. Also, this weekend, the PTR got taken down (although Blizzard claimed it was because more testing was happening on the tournament test realm -- the TTR -- and not because the patch was ready for prime time). And, oh yeah, the patch has already started downloading in the Background Downloader.

So are we looking at patch 2.4 tomorrow? Frankly, we have no idea. I tend to say no, because it seems like Blizzard wants to do a little more testing, but I've been wrong before, and even though I think tomorrow is too soon, I can't think of what more testing Blizzard might need to do. For Blizzard's part, Eyonix says that patch 2.4 is coming soon (and that season 4 in the Arenas is coming relatively "not soon"). Then again, Blizzard's standard answer for when anything is coming is usually "soon," so who knows what they mean by that.

If it doesn't come tomorrow, then we're definitely looking at next Tuesday, since it seems that Blizzard is almost completely ready to go live. But if our readers are right (and my original guess is as well -- I originally said it would drop before Easter, which is this Sunday), we'll see all those PTR changes (and the Sunwell!) on the live realms tomorrow.

That object is busy and other TTR tales

If you've been to the Tournament Test Server (TTR), you might have noticed a few things. Like lag the fact that your previous three characters have been deleted. According to Eyonix, Blizzard's latest push of the TTR sees a new character template whereby newly created characters will have existing sets of gear. In the previous build of the TTR, newly-created characters start out at Level 70 but are equipped with starting equipment like Acolyte's Robe or Worn Mace. Hybrid classes or classes with healing and DPS talent trees will have two to three sets of gear, based on the Merciless Gladiator sets from Season 2. Oddly enough, after creating multiple characters, it appears to me that the default gear equipped on hybrid classes is healing gear -- a hint from Blizzard to spec for healing? Maybe.

One of the new features Blizzards wants to test is the random spawning upon character creation. After creating a Horde character, I would find myself randomly starting anywhere from Sunstrider Isle to Sen'jin Village. Part of Blizzard's test must also be the effectiveness of placing item vendors on a pedestal as opposed to being on the same level as player characters. Some spawn locations have the vendors on pedestals, such as Razor Hill or in front of Orgrimmar, while others have them on the ground such as Red Cloud Mesa in Mulgore. Strangely, the NPCs on the ground no longer have collision detection, as opposed to previous builds.

While adding more spawn locations and randomizing them has eased congestion somewhat, Eyonix goes on to state that Blizzard plans to add more spawn locations in future builds. The same hiccups that were there before still exist, particularly the "That object is busy." response when attempting to purchase an item from a vendor. Lag will also prevent you from seeing that clicking multiple times (out of frustration, I swear) has garnered you bags full of an item you only really wanted one of. Despite these problems with lag and little quirks -- creating characters for the first time sometimes shows your character dressed in Season 2 gear and starting outfits in a mismatched ensemble -- Blizzard continues to encourage players to test the server. Hortus also popped onto the forums to say that not all the Alliance areas have received the makeover, so expect more changes soon. If you're not yet on the TTR, get on and give it a go. Hopefully, all the testing will help Blizzard get everything sorted out for the big brawl coming up on Sunday.

Eyonix gives Paladins some (forum) love

Eyonix seems to have taken quite a lot of coffee this morning and made a rare appearance on the Paladin boards by making a lot of posts on a couple of threads. The Blizzard CM, not to be confused with the eponymous Innkeeper in Stormspire, surprised the Paladin community by responding to some threads dealing with Protection Paladin weapons and Avenging Wrath. One thread asks for a decent Paladin tanking weapon, which is in short supply compared to the numerous Warrior tanking weapons which have Warrior-friendly mitigation and threat-generation stats. A Paladin tank benefits from a +spell damage weapon -- oddly enough one of the best Paladin tank weapons are the different Gladiator Gavels. Eyonix responds that the amount of spell damage a Paladin tank needs is directly proportional to the raid's DPS capability (in a nutshell, strong DPS needs higher +spell damage) -- which doesn't quite answer the request for more +spell damage tanking weapons, but it was nice to hear from Eyonix, anyway. As a bonus, Eyonix reveals that his Paladin tank is currently raiding SSC and TK with a *gasp* Continuum Blade.

With regards to Avenging Wrath, Eyonix doesn't quite address the fact that it's an easily dispellable (leaving Forbearance, to boot!) buff that has little use for Holy Pallies and in PvP (great from screenshots, though!). He does chime in to say, however, that the Blizzard devs "didn't shoot down" the observation that Avenging Wrath currently confers no benefits to Holy Paladins. Without making any promises, Eyonix says, "you never know what the future holds." Of course, Paladins should learn not to expect anything. This is Blizzard, after all. Eyonix cleverly avoids posting a response on a thread that has had seven maxed response iterations -- suspiciously Kalganized. WoW Insider's Dan and Brian both think that Blizzard could communicate better, but any presence from Blizzard is better than no presence at all. Eyonix also posts a sobering thought on his own thread by saying that "All classes are a work in progress. That doesn't mean any class is "unfinished". Our design team will simply never be satisfied with any area the game. Our goal is to make this game the best it can be in every area imaginable." Coming from someone who has more than a few 70s -- and thus knows classes reasonably well -- that's certainly good to know.

How many 70s does Eyonix have?

Surprisingly, US CM Eyonix has dropped in on a thread titled "How many 70s do you have?" I'm surprised because I wouldn't think it would necessarily be in a CM's best interest for people to know what classes they play, as a common perception in the community is that if you don't have a level 70 <insert class here> you obviously know nothing about the class and should stop talking. Anyway, here's the four classes that the whelpling has gotten to the level cap (in the order he put them in):
  • Shaman
  • Priest
  • Druid
  • Paladin

Continue reading How many 70s does Eyonix have?

A little more patch 2.4 love for casters

Continuing the deluge of patch 2.4 news, Eyonix and Bornakk, the brave souls they are, took to the class forums to bring us some joy! So far, they're relatively minor, but every little bit helps.

My personal favorite, the priests. Bornakk drops in to let us know that Fear Ward is now able to be cast in Shadowform. This is small potatoes for the folks that don't play a shadow priest, but I can say that this is a pretty big deal. It'll be a great boon in PvP, and gone are the days of blowing my entire mana pool dropping in and out of Shadowform on Nightbane and Archimonde just for a Fear Ward.

Up next, mages! Blizzard stops the pain caused by battleground gluttons, by limiting the amount of manna biscuits you can carry from a snackwell to 80. As was pointed out by a mage friend of mine, this means you can't summon a table and carry extras around to hand out later, but I think this is the lesser of two evils.

Finally, warlocks will be able to summon party members into instances. No more standing around waiting for your buddy to get to the Black Temple from Goldshire, just summon away!

No patch 2.5 planned


Patch 2.3 launched relatively recently, 2.3.2 is on the PTR, and 2.4 is presumably pretty far from PTR still. As it turns out, that is expected to be about it in the way of pre-Wrath patches, according to Eyonix. 2.4 will introduce the Sunwell Plateau, an outdoor zone, including a 5-man dungeon and a 25-man raid at a harder-than-T6 difficulty level. There will probably be the now-usual assortment of class balance changes, new crafted items, and new daily quests as well, and being an outdoor zone, Sunwell Plateau will probably have some regular quests and a faction of its own as well.

Does the fact that there's no patch 2.5 planned mean anything about how close Wrath is? I'd say there's probably not much connection. If Blizzard knew that it was going to be, say, a year before the expansion, then yeah, they'd probably plan for another content patch. But seeing as how Eyonix saw fit to add "Time will tell, however" on to his post, I'd say we can't infer much more than that they don't expect the expansion to take a ridiculously long time. My prediction is next March, because that's when my birthday is and it'd be a nice present.

L2p Paladin with Eyonix

Earlier today, Eyonix created a rather unique thread on the official WoW Paladin forum. He made it clear that he wasn't asking for feedback to give to the developers on the class, but rather that the questions would come from him as a player of the game. Apparently he made a Paladin alt a couple of weeks ago and is seeking advice regarding the best leveling strategy.

Threads like this pop up in the class forums quite commonly. When faced with the grind from level one to seventy, players often turn to the more experienced members of their class for advice on talent builds and leveling strategies. Of course, those players are not also community managers, posting with the hallowed blue text.

As you can imagine, the thread is already quite long and only promises to grow longer since Eyonix has mentioned that he'll be keeping it updated through the week with new questions. It's interesting to see a Blizzard employee posting his talent spec and asking typical player questions and there is actually a lot of good advice on playing the class. Head on over to the Paladin forum to check out the thread yourself and L2p Paladin along with Eyonix.

Blizzard plans soloing improvements for Protection Warriors and Paladins


With healers getting some soloing love in patch 2.3, Migol asked on the forums if something similar was going to happen for Warriors and Paladins who are speced Protection. Eyonix responded that they are in fact planning to make soloing easier for all non-DPS specs, including Prot Pallies and Warriors.

Eyonix went on to say
that they don't want Protection speced players to have to carry around a second set of DPS gear in order to grind mobs more effectively. He says that while a high level DPS set may give the player an edge, the Prot specs should be able to solo in the gear they tank in.

It sounds like they are leaning toward doing something similar to what 2.3 introduces for healers. Since healers are getting free spell damage on all healing gear, will tanks get free attack power on all tanking gear?

Presumably, Druid tanks won't be sharing in this love since the Feral spec is a very powerful solo spec. So, if the changes are going to affect tanking gear, it will probably only apply to plate.

Eyonix does not give a time frame for Protection improvements other than "the future" and since it doesn't sound like they have a concrete plan yet, it probably won't be in patch 2.4.

What kind of improvements would you like to see for Protection soloing?

Don't turn in your quests!

If you are questing tonight on a level 30 to 60 character, save your quest turn-ins for after Patch 2.3 hits tomorrow. Eyonix has verified that waiting to turn in most of your quests after the patch will earn you more experience.

Not all quests will yield more experience post 2.3, however. For example, the experience from bread crumb quests will remain the same.

What are bread crumb quests? (I didn't know, either.) Eyonix defines them as quests designed to move you on to the next area. So when dwarf/orc guy sends you to Thenextzoneover with a message for Captain Needssomehelp, that's a bread crumb quest. Go ahead and turn that one in tonight, if you like.

That isn't to say you shouldn't log in tonight. There is still plenty of time to get some farming done. Also, if you have been on hiatus until the patch, you may want to log in now just in case you have something to download.

Of course, those of you on European servers have a little extra time for hoarding quests.

My pally is in Booty Bay, ready to turn in 2 quests tomorrow. Did I catch you in time? Do you have quests to save until after the patch?

Elemental buffed

Hello, saga of Shamans in patch 2.3! We haven't had a post about you in, oh...a day or so. Time for an update, don't you think? And this one ought to be pleasant to most of you readers. But first, a recap.
  1. Blizz promised buffs for Elemental DPS in 2.3.
  2. It turned out to be a nerf on the PTR (for anyone over +200 damage).
  3. Shamans got very upset.
  4. ???
  5. Blizz realized they'd made a mistake, and buffed Elemental DPS!
Yes, it's true. Eyonix has recently made a post in the Shaman forum promising an imminent hotfix to the PTR, to the tune of a 5-6% increase to the damage coefficients of Lightning Bolt and Chain Lightning. According to the whelp, this works out as follows:
  • <1100 +damage: slight buff to DPS (as compared to 2.2)
  • 1100-1200: no change
  • >1220: slight nerf
Well, it hardly seems to be the buffs that were promised back in the day, but hey, it beats a nerf! How about it, Shaman players? Are you pleased now, and ready to go back to your regular totem-dropping lives?

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