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Posts with tag Cross-realmBattlegrounds

More on the Battlegrounds Matching System

There have been whispers of some sort of battlegrounds matching system in the past, without any real information on what such a system would try to match. Today, Drysc responded to a post with some additional hints on the kind of the system we can expect. The system will only be viable with the new cross-realm battlegrounds system, due to the increased size of the player pool, and will attempt to match people with specific levels of gear together. It seems like such a matching system would be darned complicated, but if this really works, my Zul'Gurub-geared priest will be quite happy to not again be one-shotted by Ashkandi-wielding warriors.

[Thanks, Tommy]

Cross-Realm Battlegrounds... or not.

It seems like just yesterday (or was it actually yesterday?) that the cross-realm battlegrounds were the talk of the town. However, something seems to have gone wrong with the system, as illustrated in the screen-shot to the right, which was taken last night. One Arathi Basin up? One Warsong Gulch? One Alterac Valley? And interestingly enough, they're all full of players from my realm and only my realm. Now, I can't find anything about this on any of the official forums, but it seems to me that cross-realm battlegrounds are... well, not! Are cross-realm battlegrounds down for the count? Blizzard, say it ain't so!

Extra Extended Maintenance for US Realms


It looks like today's maintenance is being drawn out because of "concerns that have arisen with Cross-Realm Battlegrounds" (at least according to the current login message). So instead of coming back up at 11:00 AM PDT, we're looking at a 1:00 PM PDT uptime for all US realms. However, as of the time of this writing, several US realms have already come back online, so if you're wanting to play, it doesn't hurt to check. Online by the usual 11:00 AM are: The Forgotten Coast, Anub'arak, Cenarius, Lightbringer, Uther, Cenarion Circle, and Hyjal. The rest of us are just going to have to wait!

Update: While numerous realms have come back online, officially, maintenance has been extended until 4:00 PM PDT.

Patch 1.12: Cross-Realm Battlegrounds System


It's old news that we'll be seeing cross-realm battlegrounds in the next patch, however, Blizzard has recently let us in on additional information regarding how the system works. After 1.12, when you enter a battleground queue, you won't be entering a queue with players from every realm - simply from a select few. Each realm is part of a "battlegroup" consisting of five to twenty realms, and you will only compete with other players within your realm's battlegroup. There's already speculation on which battlegroup will contain the toughest competition, so place your bets now...!

[Thanks, obo]

Patch 1.12 Preview


After the release of patch 1.11, Blizzard has wasted no time in posting an overview of what to expect in the next content patch.  On the agenda are cross-realm battlegrounds, a completely new world PvP system (which suggests to me something along the lines of Arathi Basin, only un-instanced), and (of course!) the rogue talent review.  I'm quite interested in seeing how these PvP changes flesh out, but this is all the news we have for now.  Stay tuned for more news as it becomes available!

[Thanks, spencer]

Cross-realm battlegrounds on the way

Gaming Steve brings us the long-awaited information that cross-realm battlegrounds, of a form, will be coming to Azeroth. By patch 1.12 or 1.13 "at the latest", battlegrounds will span sixteen realms, allowing for shorter queues and new opponents.

There are also some more exciting BG changes planned for the future, turning WoW PvP into a truly competitive sport with tournaments, ladders and worldwide rankings to take part in. It looks like we'll have to wait for the Burning Crusade to see most of the changes, but bringing cross-realm combat in sooner rather than later is something I'm definitely looking forward to.

[Via Joystiq]


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