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Posts with tag Bear

Poll: How much would you pay for an Amani War Bear?

We've covered the topic of an insane amount of money being paid for an Amani War Bear before, namely about 20,000g. Gold is much easier to come by now-a-days, and most people are finding it easier to amass a small fortune. This number of 20,000g for a bear mount isn't seeming all that far off.

My guild is running two bear groups through Zul'Aman a few times a week, and many of us have our bear mounts now. Those that don't are going to get it quite soon. When this is done we have some different options. We can either run some of our alts and what not through and have a character in greens-galore with a bear mount, or we can sell one of the spots on our run.

This selling thing has got me thinking. While our guild doesn't need any more money for repairs and such (we have plenty in the coffers), we can definitely all go to have a few thousand more gold individually. If we ran one person through on a run for 20,000g we'd each make 2,000g for doing 45 minutes of farm content. That's not too bad.

How much would you pay for an Amani War Bear?

Continue reading Poll: How much would you pay for an Amani War Bear?

Blow a kiss to Mojo and and watch your mount grow


My friends and I discovered a nice little "bug" the other day. We were sitting around Ironforge with nothing to do other than to give a friendly ribbing to our Shadow Priest friend over that fact that she didn't have her Amani War Bear yet. We had our Mojo's out hopping around the feet of our Bears, trying not to get squished. We found out that if we blew them a kiss, we turned into a frog and our mounts grew quite a bit.

Obviously this is some kind of flaw in the model coding that allows this, but it's a fun enough and harmless enough bug that I can't stop myself from doing it every chance I get. More so, drink some Winterfall Firewater and pop Heroism for a real big frog on a bear mount.

This is definitely hilarious enough that I suggest everyone goes out and tries it at least once. Just leave my Mojo alone. He's spoken for.

Resto4Life interviews Druid artist Andrige

I could have sworn that we interviewed Andrige here on WoW Insider, but I can't seem to find it in the archives, so I guess Resto4Life beat us to it. Phaelia has posted an interview with the artist (and machinimist) behind some of the best WoW fan art out there, and to the surprise of no one I'm sure, he seems like a fun, down to earth kind of guy.

He talks about his fascination with both the Horde and Druids, why he loves Feral, and what he's been up to lately -- he's planning to do a piece of the Night Elf bear and Tauren cat fighting each other, which should be awesome. He's also awaiting the art change in Wrath of the Lich King -- like a lot of players, he's tired of the sci fi and can't wait to get back into the old sword and sorcery style. He wouldn't turn down a job at Blizzard (who would?), but he humbly says that he's got a lot of work to do before he steps up to that level. Good for him. Finally, he shares some good advice about how to make machinima (the script for his film was actually written by a few people on IRC), and a few good ideas about Druid forms. A "Runic Wolf" -- I love it.

Nice interview, and good to hear from the guy behind the art.

The most adorable healer ever


Ember on the Shattered Oath (US Emerald Dream-H) forums posted a photo documentary of how she hand-made a teddy bear Priest replica. The bear represents her Undead toon, complete with Staff of Immaculate Recovery. Now, I'm not so sure that I'd cast a teddy bear in the role of an undead anything, but in every other sense, Ember went out of her way to create a legitimate mini-me. She even went so far as to cut off the heads of some Barbie dolls and spray paint them silver to make the shoulder adornments suitably lifelike (undead-like?). The staff even glows in the dark.

She brands her creation with the tag Build-a-Priest, no doubt a nod to others out there. But who knows, she just might be onto something. If she'd make me a teddy bear shaman, I'd pay for it!

[Thanks, Gary Doyle!]

Gallery: Teddy Bear Healer

Barrens Chat: Be careful what you ask for


Megan Harris, who usually does the Barrens Chat comic here at WoW Insider, had a computer breakdown earlier this week, so she wasn't able to get a comic done for you. However, I have always harbored a secret desire to create art (despite my being terrible at it), so I offered to step in and help out, and Megan kindly accepted.

She'll certainly regret it once she's seen what chaos we've wrought. I say we because despite my best efforts, I had a hard time coming up with a comic idea, and it was actually Turpster (he of the WoW Insider Show and his upcoming Dingstravaganza) that came up with the script for this one. I just put a few screenshots together, so all Hunter hate mail goes to him.

Gallery: Barrens Chat

UnwantedEncoreEat your heart out, RogersGotta catch 'em allWarlocks are, too!

Continue reading Barrens Chat: Be careful what you ask for

Taming Zul'Aman bears (or not)

Mania wants to know (and so do we): can you train the bears in Zul'Aman or not? We at WoW Insider also heard a rumor over the weekend that the bears in Zul'Aman were trainable again (we heard that when the trolls riding bears split up, you had a short period of time to pick up the bear as a Hunter pet). But alas, all reports since then tell us that's not the case -- even if bears were trainable for a short period of time, they aren't now.

Which isn't too surprising -- Hunters have a relationship to wild animals, not trained ones, so the fact that you can't steal bears from the trolls falls in line with Hunter lore (although, if you wanted to make the case that the bears were actually pre-trained and that it would make them easier to train, you probably could, even if Blizzard didn't listen). And it's not like there aren't other bears to get in the game. Blizzard should definitely have some fun pets to get like this (as long as there's no huge gameplay bonus to be gained), but apparently Zul'Aman bears aren't one of them.

Of course, you can always go get your bear mount -- we've got a guide that tells you exactly how to do it. And hurry -- even those won't be available forever.

Get your bear mount before Wrath

You know that awesome Amani War Bear? The one that has been sold for 20,000 gold? Well, you'd better work on getting it as soon as possible if you want one, because when Wrath of the Lich King comes out, it will no longer be attainable. Currently you get it as a reward for a time-based challenge in the ten-man raid Zul'Aman: free all four prisoners in time, get bear.

Tigole just posted in the official forums that upon Wrath's release, the bear will be replaced with "a very good, epic item," basically to preserve the prestige of having gotten the bear at its intended difficult level. He says they plan on doing a similar thing with the "Hand of A'dal" and "Champion of the Naaru" titles as well. I can understand this move -- it would probably be trivial to get the bear with a raid full of level 80s. And there is still a fair amount of time before Wrath comes out.

However, it makes me sad to see something become impossible to get. I think it would be a better solution if they made it so the bear could only be attained by a raid containing no members above level 70, personally. As Zach pointed out to me, the change that they're proposing now means that no Death Knight will ever be on a bear mount, and that's just sad. Unless, that is, they introduce a polar bear mount in Northrend -- did somebody say panserbjørne?

If this is one of your goals before Wrath, don't forget to check out WoW Insider's complete guide on how to get your own Amani War Bear.

Update: Chances look good for a bear in Northrend. Tigole said: "Polar Bear sound cool?"

What WoW should learn from certain quests in and around The Barrens

Lakotamani welcomes you to the beautiful Barrens!So I've been thinking a bit about questing lately as I traverse Outlands on my latest project, a level 61 Blood Elf Paladin, working on the Outlands quests. I think my favorite part of playing a lowbie hordeling is how many quests there are to "stumble upon" in the oft-maligned Barrens. Technically, they're all very basic "find and kill these dudes" quests, but the presentation is such that I always get a big rush from doing them. They really do make me feel like a mighty hunter.

Continue reading What WoW should learn from certain quests in and around The Barrens

Ready Check: Zul'Aman -- Getting your first bear


Ready Check is a weekly column focusing on successful raiding for the serious raider. Hardcore or casual, Kara or BT, everyone can get in on the action and down them some bosses. This week, a bear talks about... bears.

Since the introduction of Zul'Aman many raiding guilds have been fascinated by the time trial; defeat all four animal bosses within 45 minutes and the last prisoner will gift you with a scary-looking bear mount, plus the adoration of your entire server. This article will take you through preparing for, and succeeding at, the Zul'Aman timed run.

Okay, so you want to get a bear.

Perhaps there are ten people in your guild who, bored with farming or wiping, want a slightly different challenge to take up an evening or two a week. The end goal of getting a bear mount (or ten) is an incredibly fun one to aim for, but it's also a lot of hard work (provided you don't just want to pay 20,000 gold).

The first stage in collecting your very own bear cavalry is to assemble a good team. While you can put together a run with whichever guildies feel like going from week to week, we recommend at least starting with a fixed group that's optimised for success. As you become experienced at running the gauntlet, it won't matter quite as much if the team isn't static.

Continue reading Ready Check: Zul'Aman -- Getting your first bear

Shifting Perspectives: So, is Nurturing Instinct worth taking now?


Every Tuesday, Shifting Perspectives is typically written by someone who is not Allie Robert. This week, she has Prowled onto John Patricelli's turf, Pounced him, and run off shouting, "Ha ha! I have your column and there's nothing you can do about it for the next un-talented 3 seconds!"

John's previously covered a number of the changes you can expect to see in the upcoming patch 2.4, but more recently we're heard of changes to the feral talent Nurturing Instinct. Currently the talent increases healing spells by up to 50% of your Strength. It's not such a bad bonus, but you'd be a rare feral indeed if you found a lot of leather gear with +Strength on it outside of the tier or arena sets. The vast majority of ferals continue to use specialized pieces like the Heavy Clefthoof set for bear tanking and mostly rogue gear for cat dps. Either way, the talent was of considerably less use than it might have been if more pieces like the Shadowprowler's Chestguard existed ingame (although the addition of badge gear has made it possible, albeit time-consuming, to get leather with "Druid stats"). Moreover, with the change to the Heart of the Wild talent in patch 2.3 (altering the full talent from a 20% increase to your Strength in cat form to a 10% increase to your AP in cat form), Strength became less important than ever. Take a tour through Emmerald's feral gear guide (updated to include 2.3 badge gear and - I hope - soon to be updated to include 2.4 badge gear) and you'll find that most of the best cat pieces are rogue leather with a ton of Agility.

Blizzard must have recognized that it didn't make much sense to keep Nurturing Instinct the way it was, so the talent has now been changed to increase your healing spells by 50%/100% of your Agility, and healing done to you by 10/20% of your AP in cat form. There still seems to be some confusion over how this change will play out, but the official PTR patch notes still say it's 10/20% of your AP in cat. While this will obviously depend a lot on how much attack power you're packing, this could be a considerable buff to your healing taken in cat form (approaching and, with AP increases, probably exceeding the average additional healing by a warlock's Fel Armor). Fully talented, this could mean an extra +400 healing done to you assuming you're at the druid boards' minimum standards of 2,000 AP and 30% crit in cat form for entry to Karazhan.

Still, Nurturing Instinct is problematic. Not because it's bad, exactly, but because it's one of those troublesome talents rife among hybrid talent trees that force you to ask what you really want to be playing that character for.

Continue reading Shifting Perspectives: So, is Nurturing Instinct worth taking now?

New cooking recipes for 2.4!

Ever since 2.3 went live, it's been a bit of a struggle to make the leap from the 260 cooking range to the 300 cooking range, as both my poor Paladin and Shaman can well attest. With recipes such as Tender Wolf Steak and Monster Omelet, once the mainstays of any aspiring chef's training, going green and gray much earlier than before (That is, gray at 275 rather than 300), It's been a bit of trouble getting the needed skill to start cooking up the buzzard and ravager meat that makes the mainstay of the early post-300 cooking grind.

Luckily, the developers heard the cries of horror from all the cooks who thought they might have to grind up fishing to get the materials they needed to skill up, and promised us new recipes.

And today, European CM Vaneras let us know the details. New cooks will need to head to Felwood and Western Plaguelands and start killing themselves a few bears. New meat drops from the bears will allow you to make either spell damage or attack power food, not only removing fishing as a requirement for skilling to 300 cooking, but also giving players in the level 45-60 range a nice stat boost while grinding, questing, or leveling. The recipes themselves will be purchasable from Bale of the Horde or Malygen of the Alliance, both in their respective outposts in Felwood.

So put down your fishing pole and pick up your frying pan again, cooks. Salvation is on the way!

Around Azeroth: Dance!


Reader Emir sends us this shot whose location I am not entirely certain of... though if I were to guess I'd say it were the Aliance-side Arathi Basin battleground entrance. (Anyone out there have any suggestions for certain?) However, it's not the location that makes this shot worthwhile: it's the conversation going on within!

Do you have a unique shot of Azeroth or Outland that you'd like to show off to the rest of the world? Tell us about it by e-mailing a copy to aroundazeroth@wowinsider.com, with as much or as little detail as you'd like to share with the world!

Gallery: Around Azeroth

/silly: Dire Straits


Greetings, my brothers in arms! Once again it is time to delve into the land of my artistically rendered personal views on this walk of life we call World of Warcraft. A few hours of private investigations deep into my inner psyche brought forth this small one panel sight gag, aimed at those sultans of swing, the Feral Druid. Since this ended up being a mere one panel affair, I invested extra time into the quality of the art, so no one should feel that they wasted their money for nothing.

Addendum: Check after the jump for a nifty bonus pic!

Continue reading /silly: Dire Straits

More Zul'Aman previews

Here's two more previews from Zul'Aman floating around the Interwebs. Games Radar has a nice little preview up, including info on the bear mount (!), which (apparently-- it's not confirmed yet, although come on) drops from Narolakk, a bear boss that you actually have to chase across the city. GR says the instance will be "a spiritual successor to Zul'Gurub" (music to the ears of many players, including me), and that it'll be a little brighter and more wide open than the other late game instances, which should get yet another mark of approval from players.

Frictionless Insight also has a preview, in which they say the four animal bosses will consist of Bear, Eagle, Lynx, and Dragon Hawk spirits. Strangely enough, we've already heard that there will also be a "god of evil" as well as a witch doctor and the end boss Zul'jin, which means there may be more than the six bosses that Blizzard first hinted at. Additionally, we've heard from quite a few sources now that the Zul'Aman trash will be very sociable (as in, there will be mobs that bring more if you're not careful), but Frictionless Insight says the dungeon itself will start with a boss, not trash, so even more good news for most raiders.

All in all, Zul'Aman seems to be shaping up nicely. There's no telling when we'll see it on the PTRs, but I would be very surprised if Blizzard didn't let us play it (or at least see a preview of it) at Blizzcon. Storm the castle!

Thanks, Aaron!

Shifting Perspectives: Awesome tanking gear and how to get it easily


Bears make some of the awesomest tanks around. There are advantages and disadvantages to having a druid tank as opposed to a warrior, or maybe even a paladin, and we can leave the discussion of which is best for another day. You are probably aware, though, that one of a druid's main advantages in tanking is the extremely high armor he or she can achieve in bear form. Shifting to bear form increases the armor of a druid by 400%, and there are a number of leather items out there which have a higher-than-average armor that can send our physical damage mitigation through the roof.

Let's just assume that you're leveling up your feral druid, thinking about when you reach 70 and wondering what kind of gear you're going to need going into the high-end 5-person instances and raiding. The thing you might not know is, as you're leveling up towards 70, some of the best of these high-armor items are easily available through quests. These may be "just green" in some cases, but that armor rating makes them extremely valuable for a druid for a long time. They often outshine their bluer or purpler counterparts in their bearish tanking power. Continue reading for a short guide to these what these items are how to get them.

Continue reading Shifting Perspectives: Awesome tanking gear and how to get it easily

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