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Posts with tag AB

Gamers on the Street: Who's winning AV and WSG now?


Gamers on the Street logs onto U.S. servers to get the word from the front on what's going on in and around the World of Warcraft.

I'll admit it: I haven't hit the Sunwell yet. My new main is a fresh 70 ("virgin" might be an appropriate word to describe her, except that – well, I PvP), and my guildies and I are simply overwhelmed with the number of things on our to-do lists right now. None of us is much interested in braving the crowds to see the new content; we'll get there once the furor has died down.

But 2.4 introduced more than just the Sunwell – we've got AV and WSG "fixes" in action! Did the fixes really fix these BGs? I have my own thoughts about AV (fine before, fine now; lots of imbalances still, but they don't prevent me from winning most instances when my team is with me), but I haven't had the time yet to get into WSG. Ever curious, I popped in on Wildhammer realm to chat with some of the folks gathered 'round the battlemasters and get their impressions.

Continue reading Gamers on the Street: Who's winning AV and WSG now?

PvP for the beginning HK: 11 rules for the starter weasel


It is not unusual for younger or less experienced players to approach me with questions on my PvP experience.

"Allie," they ask. "How can we avoid sucking like you?"

"Well, first it helps to have a functional mouse," I always say, favoring them with a benevolent smile whilst swirling a fine glass of port. "Click-to-move is usually impossible when neither your right mouse button nor scroll wheel actually work. You'd be amazed at the number of problems you can pin on your refusal to replace a relatively cheap piece of equipment. Never, ever, get rid of Mr. Gimpy if you want a ready excuse for being a keyboard turner."

They scribble this and then look at me reverently, hopeful for any additional pearls of wisdom I might drop. However, after receiving so many queries and accidentally mistelling most of them with, "I can tank, but gimme a sec to get rid of this punk who's bugging me," I have decided, in the spirit of all gifted Machiavellians, to preserve my bad advice in a medium more lasting than /w.

For beyond faulty mice, children, we get into more advanced and underhanded PvP tactics...

Continue reading PvP for the beginning HK: 11 rules for the starter weasel

Nethaera explains Honor calculations


Ever since Patch 2.3 was released, there have been some honor controversies -- particularly with Alterac Valley. The way AV honor was calculated was changed and, for a while, not working. Though honor is working as intended now, people are still confused. This is understandable because it took quite a long forum post for Nethaera to explain how the whole thing works. Here are the main points:
  • Diminishing Returns: In all PvP in WoW, every time you kill the same player, you get 10% less honor. After you kill the same person 10 times, you stop getting honor for the kill.
  • Estimated Honor: This number does not take into account Diminishing Returns. Also, all fractions of honor are rounded up to 1, causing the Estimated Honor to be inflated. And the time of day that you view your Estimated Honor could affect the accuracy because the honor just earned may actually not be added until the next day's honor.
  • Battleground Bonus Honor on Call to Arms or Holiday weekends: Bonus Honor is not a percentage of honor earned in a Battleground on a holiday weekend, but it is instead awarded for accomplishing certain specific Battleground objectives.
Nethaera posted a long chart detailing all of the objectives for the Battlegrounds for Normal days and Holiday weekends. I've broken out the specific Holiday objectives and the Bonus Honor each awards as well as included the entire chart after the jump.

Continue reading Nethaera explains Honor calculations

Forum Post of the Day: A casual's guide to winning BGs

Our own Zach Yonzon is putting together some great guides to the battlegrounds (WSG is the last one, and Arathi Basin is being worked on as we speak), but just in case that's not enough for you, Digo of Hyjal has written up a great (and succinct) guide to how the premades win battlegrounds. From WSG to AB to EotS to AV, he's got a terrific writeup of what needs to be done and how to do it to walk away from the BG with more marks than the other team.

He markets the guide as one for casuals, but it's got great tips for everybody: fight on the flags, not on the road. Make sure you've got something held before moving on. Send a druid after the flag and control WSG's midfield. Stick together and assist and heal. This is all stuff every single person who queues up for a BG should know (and unfortunately, it's also the same stuff that's yelled in every /bg channel because lots of players don't listen).

Great post, and a must read for anyone routinely going into the battlegrounds. If you aren't doing this stuff already, take the lesson, and do it from now on.

Does the Horde really win every battleground?


I hear it constantly from my Alliance friends... Horde always win in battlegrounds! The Alliance is seriously gimped and never manages any success. The conversation then goes on to blame specific racial abilities or terrain issues that cause the battleground to favor the Horde. And then I go chat with my Horde friends, and those of them who PvP can't get over how unbalanced the battlegrounds are. The Alliance always win! How will they ever collect enough tokens to buy that trinket when all the Alliance has to do is...

By this point, my eyes will have glazed over and I'll be trying to remember which of my alts are unguilded and unknown so I can play in blessed peace and quiet. But sometimes it makes me wonder... why do both sides feel that the other is dominating in battlegrounds? Does either side dominate in battlegrounds? And this afternoon, Kalgan has hopped on the forums to provide an answer to my question:

...generally speaking the win/loss percentages for WSG, AB, EotS generally fall somewhere around 55% to 45% on any given day (with Alliance also represented on the higher side).... AV has gone through greater swings, with alliance winning as much as 75 to 80% of battles (NA servers again as an example) before patch 2.2 and horde winning about 60% so far after 2.2.


When asked about trends over the past month or year, Kalgan replied that they were about the same. Much as I suspected -- a lot of winning and losing is a perception issue.

Details on the BG matching system

Long talked about, mostly anticipated, and currently in testing for patch 2.1, the Battleground matching system aims to make the BGs more fair and fun for all. Twinks will be matched up against twinks, regular players against regular players, and at the higher level brackets, people in full T5 (or Gladiator, or what have you) should mostly fight similarly-geared people. It should also attempt to keep preformeds from fighting against PuGs. That's the idea, anyway. But how is it going to work? A few blue posts over the past couple days have given some interesting information:
  • The matching system is pretty "lax" right now, since there aren't as many people playing the BGs as there have been at times in the past (due to the Arenas, is my guess). This means, in the interest of keeping queues short, people of fairly disparate gear will still get matched up against each other from time to time.
  • Matching will be based on two factors: the size of your group and the quality of your gear. To prevent the obvious workaround of equipping bad gear and then swapping into epics as soon as you zone in, the system will look at all the gear you own and take the average quality.
  • When you're in a group, the gear value used is the average quality of all the gear of everyone in your group.
In short, according to Drysc, When it's trying to find others to match you against it's going to take your gear number, and party size, and try to find other people/teams that fall within your same gear and organization level. If you're in greens and playing by yourself it's going to try to match you up with others that are in greens and playing alone. However, as the CMs continue to point out, the system would rather have you play sooner than sit out waiting for the perfect match-up, so you're not going to get a "fair" playing field all the time, or necessarily even most of the time.

One problem that occurs to me with the gear rating system: what's to stop you from "watering down" your gear quality rating by filling bank and inventory by filling them with trashy greens? That would bring your average gear rating way down, even if you had full epics equipped, and would seem to enable a determined twink to still stomp all over "regular" players. But maybe this is a fringe case, and it's more important to get the system to work for the majority of players who want to work within a system. At any rate, follow the cut for all the official info.

Continue reading Details on the BG matching system

Suggestions on implementing faction-neutral battlegrounds

Now that players are starting to grind up some real rep in Outland, we're definitely seeing more and more Aldor vs. Scryer sentiments-- Death to Scryers, by the way, because I'm Aldor to the Core(TM). And at least a few players have already suggested that the Aldor/Scryer rivalry might eventually lead to something new in PvP: an Aldor vs. Scryer battleground that finally mixes up the factions on either side, and lets Alliance play alongside Horde and vice versa.

Paladinsucks, in fact, says why wait? Aldor and Scryer battlegrounds would be cool, but there's a lot of benefit in making the old battlegrounds "faction-neutral" as well. All you'd have to do, PS postulates, is employ the Old Hillsbrad trick of costuming (when you enter Old Hillsbrad in the Caverns of Time, your character temporarily becomes Human), and boom, you've got a whole new world of PvP. If you were Horde, you'd sometimes be defending Warsong, and sometimes Silverwing. In AB, some Alliance players, playing as Horde, would guard the Farm. Strategies would be more complex, and, in perhaps the most intriguing benefit, queue times would cut in half.

There are drawbacks, though, too-- the fun of playing Horde is hating the Alliance, and vice versa, and if you had the enemy on your side, things just wouldn't be the same. PS doesn't offer any suggestions as to how you decide who plays what side, too-- is it random, or do people get to choose their "faction"? (Because if they chose, who would choose to play as Alliance in AV?) I would love to see some faction-neutral PvP in the game (besides the Arenas, which are every man for himself), but getting a new Aldor/Scryer battleground, in which I can play for my faction on my own character, seems a much better solution than completely revamping the old ones.

Cross-Server BGs are a Hit

Considering all the trouble with the hardware the past few days, you may not have even seen them yet, but if you have, chances are you love the new cross-server BGs. I know a few commenters here said they didn't work out so well, but it seems like a good majority of forum posters can't get enough of them.

Reports from the front are saying queues are almost instant, and up to 40-50 games are going on at any one time. A guidie of mine said he hadn't been able to get so much rep and HK in so little time ever. MBAzeroth loves them (and says it's wonderful that Alliance are lining up to get killed-- although they're working on getting better), and Kissedbyluck over on the WoW Ladies lj group says she actually lost her boyfriend to the BGs (since they used to quest together while he was waiting for an AV game).

It'll be interesting, then, to see how this plays out with the new PVP system-- with rep and rewards so easy to get, will we see Blue hike up the requirements? Or was this how they originally intended the system to run? And for all the twinking going on, will we see more of it now since it's so easy to enter the BGs, or will it start to disappear as people get burned out quickly after playing the BGs for a few days straight? It's game on in the BGs-- see you there.

The Puzzle of Battlegrounds Reputation

Since my current character-of-choice isn't running in a raiding guild, I've recently turned to PvP as a possible alternative way to acquire new and interesting gear for myself. In my travels through Azeroth's battlegrounds, I've noticed something puzzling about reputation gain in each - some are easier to get than others. Specifically Aterac Valley reputation - which has some simply incredible weapon rewards - seems to come a lot easier than Warsong Gulch or Arathi Basin reputation. So I sat down and decided to do the math and see how it really works out - is AV reputation given out like candy, or am I just imagining things? Read on to find out.

Continue reading The Puzzle of Battlegrounds Reputation

Breakfast Topic: Favorite Battleground

With all the recent news and speculation about coming PvP changes - both in patch 1.12 and the expansion - it seems only fitting to have a breakfast topic discussing everyone's favorite source of honor - battlegrounds! So which of the available battlegrounds is your favorite place to slaughter the opposing faction? Of late, I rarely venture outside of Alterac Valley - which, with the rate at which AB and WSG groups loose on my realm, seems to be the best source of honor. I remember, vaguely, a time in which I used to enjoy Warsong Gulch and Arathi Basin matches, but this must have been long ago - all of my recent experience with them have been nothing but quick and harsh losses - with the players of my own faction spending the entire match yelling back and forth and disagreeing about what best to do. (Trust me, such battleground runs are not entertaining.)


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