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And finally, we have Kael'Thas himself (in a weakened state). There are two phases to this fight, and two major abilities to watch out for: Summon Phoenix, Flamestrike, and Gravity Lapse. He will also Fireball random party members throughout the fight for 2-3k. When the Phoenix spawns, kite it around (it does AoE damage), and it will eventually die. It will now turn into an egg. You have to kill the egg at this point, or else the Phoenix will come right back. Not too difficult, just something to watch out for. The Flamestrike is an easily visible fiery area. Stay out of it. When Kael'Thas gets down to 50% health, he will cast Gravity Lapse, nullifying the gravity in the room and making it act like water. The number-one thing to know here: stay away from the sparkly bubbles. If you touch one, you lose 2,000 health. There's three of them, and they move around the room. Everyone needs to be alert, or you'll be losing group members in no time. It is rumored that if you touch the ground you get stunned (which may cause a sphere to run into you), but I can't verify this firsthand. Each group member will also be getting hit with a small but constant stream of damage from Kael's Magic Missiles. This is where group heals really shine; finally, I'm glad to be playing a Holy priest. It is a hard bit to heal through, what with everyone taking damage, some people blundering into the spheres, and having to move around yourself to not get hit. So this is a good place for hybrid healers to throw some heals in. An interesting strategy from a Wowhead comment: "The best tactic I found for this stage was to have your entire group "swim" to the front of the room where the door is, cast some DoT's/HoT's/Direct Damage spells and when the orbs get close everyone swim to the front and left side of the room, repeat damage. Then move to the back, repeating damage, then to the other side of the room. Always staying ahead of the orbs. By now the Gravity Lapse is over and you have about 10 seconds to DPS Kael hard before he casts the Gravity Lapse again." I'll have to try this at some point. Note that there is no tanking Kael'thas at this part of the fight, so feel free to DPS as hard as you can, and tanks, if you want to strap on a DPS weapon for now, go for it. For many players it will be all they can do to stay alive while adding a bit of DPS, but all you can do here will help (save your cooldowns until after the Lapse though). The primary thing is to stay alive though, since dead players do no DPS later. Eventually Gravity Lapse will end, and Kael'Thas will be stunned for a short time, during which he does nothing and takes 50% increased damage. Burn your cooldowns and go all-out on DPS at this point, because he does another Lapse at 25% and one at 10%, but if you can get him down below 25% during this first stunned period, he'll only do the 10% one and you've saved a Gravity Lapse. But you'll be facing at least one more Lapse, so be prepared for that. Same as before. Note that he doesn't seem to have a ton of health; one Warlock I know (in T5 gear, admittedly) managed to solo Kael down from 38%.
Screenshot via Wowhead
28/03/08

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