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Your Kaliri dodging days are coming to an end


Well, the 2.4 PTR patch notes are up and and making waves across the WoW community. There's some great stuff in there, too. The Sunwell Isle is open and we're going to see more tier drops than ever before! All in all it seems like a great patch designed to help us get a look at more endgame raiding before the expansion drops.

But it isn't all lolipops and rainbows. Buried deep down in the depths of those notes is an innocent note, buried way at the bottom under the World Environment category and I'll repeat it to you now verbatim:

"Monstrous Kaliri have learned how to chase players going straight up."

For those of you that aren't familiar, the Monstrous Kaliri are the big vicious birds patrolling the Skettis in Terokkar Forest. Their only mission in life is to ruin your daily bombing quest and make you miserable. One or two hits from these jerks will knock you off your flying mount and send you hurtling towards the ground.

But there's always been a trick. One that most of us have taken for granted up until now. If you fly straight up, they can't seem to hit you. They'll follow you and fly right underneath you, but they can't hit you. An exploit? I think not. In nature, birds only attack downward, as far as I know. It's just Blizzard adding realism to the game.

So get your gold while the getting's good.

Breakfast Topic: Should vanity gear be implemented in the game?

There's been some talk as of late on the topic of having vanity gear in WoW, or gear that is just for looks and separate from the gear you wear for stats. It's even come up in our very own WoW Insider Show. The idea is that you have one set of gear that affects your character, and another set that is what people see. A couple other games are doing it, and mixed thoughts aside, there are rumblings of this feature possibly coming to Azeroth.

My personal take is that it's a horrible idea. I think having epic gear look good and not so epic gear look not good is all part of the motivation for me to get epic gear. But instead of just being a nay sayer, I've thought up a simple solution.

A lot of players are already carrying a separate set in their bags for vanity purposes. There are all kinds of great add-ons (like Outfitter) that allow you to swap all your clothes at the click of your mouse. I like this. I think this suits game play better from a role playing perspective. When you're out in the middle of Netherstorm, you're gonna wear the best gear you got to protect yourself, but when you arrive in Stormwind, you wouldn't trudge around in your armor. You'd get some stylin' city clothes on before you hit the pub.

Blizzard had mentioned plans of bringing Outfitter functionality to the game as a standard feature way back at Blizzcon for raiding purposes. Wouldn't it be great if they integrated vanity features as well? They could give us options to automate gear swapping based on what zone we're in or what day of the week it is!

So what do you think? Should vanity gear come to WoW or does it kill gear progression?

Breakfast Topic: The Zul'Aman speed bump


Zul'Aman. Heard of it? Noticed a lot of folks trading in their Kara gear for some rickety pieces of wood held together with twine? ZA has been live for some time now and most of us have had the chance to check out Blizzard's latest 10-man offerings. So here's the question: Is Zul'Aman worth the trouble? Sure, it's fun. The bosses are nifty and whatnot. But is it progression?

A number of guilds have graduated from Karazhan in the last month or so, but instead of moving into 25-man content, the majority are turning to our new favorite troll town. Of course some of them are dabbling in Gruul's Lair but I dare say Lady Vashj isn't getting as much company as she used to.

There is definitely something to be said about the fact that ZA is 10-man content. If you have a great Kara guild but not enough numbers to move up, ZA is a blessing to say the least. But is that a good thing? Ultimately, if you want to see Black Temple, you're running out of time, and postponing 25-man content is not helping your cause. The expansion will arrive sooner or later and when it does, people will not be interested in killing Illidan anymore. They'll want to see Northrend. If you've tried to put together a Naxx run lately, you know what I'm talking about.

So what do you think? Is ZA helping people get the gear they need to succeed? Or is it keeping them away from the prize?


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