The Colosseum: Maimage of Korgath, Vengeful Gladiator
The Colosseum takes us inside the world of the Gladiator (Brutal, Vengeful, Merciless, and otherwise), to interview some of the top Arena fighters in the battlegroups. Our goal is to bring a better understanding of the strategy, makeup, and work that goes into dueling it out for fame, fortune, and Netherdrakes.Maimage, a Warrior on Korgath, is one of the many high-ranked players competing in the Arena Junkie's Olympic contest. He's sitting right now on the team AJOlympics at 2321. Maimage is one of few, the proud -- the Vengeful Gladiators. Like many such players, however, he also has a fairly high alt priest named Maimgler, hovering around the 2K rating mark.
We caught up with him, as we tend to do, and Maim was helpful in supplying some insight about the way the Arena works. Check out what he had to say after the cut. Since he's more experienced with his Warrior, his answers are mostly focused on that class. That makes him the first Warrior for the Colosseum, and his answers contrast interestingly with previous week's speakers.
WoW Insider: Who are your teammates right now? Are you participating in the AJ Olympics?
On my warrior, Maimage, my teammate is Footwerk, a Druid. We are participating in AJ Olympics in both the 2v2 and 3v3 bracket. I have a team in the 2v2 bracket named AJOlympics (Warrior/Druid) and 3v3 bracket with my Priest whose team name is AJOlympics II. That team is a Warrior, Druid, and a Priest.
WoW Insider: What challenges does your team have? How do you prefer to run your comp?
On my 2s team, as Warrior/Druid, any Double-DPS team will give us a challenge. Any Mage/Rogue or Shadow Priest/Rogue team will always have a chance of beating us.
However, we've been skirmishing a lot against S.Priest/Rogue teams, I think we've got the perfect strategy to have flawless games against SPriest/Rogues -- unless major RNG comes into play to benefit them.
(Ed.: RNG refers to 'random number generator', and suggests the idea that the random rolls might just make any number of tactics irrelevent due to lucky crits.)
WoW Insider: What's your opening strategy? What do you like to do as soon as the gate opens?
We rush into the middle of any map. We do this mainly because we've played together for a while now and know exactly what to do against any composition. We rush right as the gates open so we don't give the opposing team any time to think.
WoW Insider: Which mods do you use -- how have you customized your screen?
I use the default UI along with a focus frame and Proximo. I do this so if I plan to attend any major tournaments in the future, I can adapt to the mod-less play required by tournaments.
WoW Insider: How do you work out target designation? (Does someone call it out, or is everyone on their own to figure it out?)
I'm a very vocal player. I pride myself on being very coordinated and not overlapping crowd control. I'd like to say I'm more of a strategic player rather than brute force player. Let's just say it's a little of both.
In the top level of play, you cannot play on your own and just let things come together. When two teams who are both high level and experienced together face each other in the Arena, it's the team who worked better together and coordinated their crowd control together who will come out as the victor. Unless, of course, it's a major counter-comp like Rogue/Druid against some poor caster team.
WoW Insider: How do you schedule your playtime? Do you try and work during "good times to queue?"
I do a lot of Arena. Almost every day, I play whenever I can -- whether it's on my priest, Maimgler, or my warrior, Maimage. I also have a warlock, Maimer, but I don't Arena as much on him as I do on my other characters.
As long as there is another team online within my team's rating, I will try and get my teammates on to queue as soon as possible. Being at top of the arena ladder gets boring when there's no worthy teams to queue against. To counter the long queues, we'll just remake our teams and start over from 1500.
WoW Insider: What signals to you that you need to radically change strategy midmatch? (And how do you accomplish that change?)
Blowing all of our cooldowns just to survive is our biggest notion of a strategy change in the middle of a match. If the odds are extremely in favor of the other team, and we're going out-of-mana or are just getting CC'd hard, we know we're doing something wrong.
Typically, a lot of coordinated yelling (yeah coordinated yelling) is put into effect, I will start to lay down the law and tell everyone to get it together, start doing a certain strategy, or it's gonna be a win for the other team. If we lose to a certain team, we'll queue up again as fast as possible in an attempt to get the team again. The goal is to get more experience against the comp.
WoW Insider: What's the key for your composition's strategy?
As Warrior/Druid, it's about working together and always being in range of each other. Sure, a Warrior/Druid can win if the druid just sits back and heals from range all game. But what makes the Warrior/Druid composition so special is the interrupts the two classes can put together. Pummeling followed by Feral Charge, then Cyclone until Pummel's back up. Cyclone is a major advantage. It will stop all heals and damage, so typically I'll have my druid Cyclone targets at low health to uphold maximum pressure for the healer on the other team.
Wow Insider: You hear a lot about clicking versus binding. Which skills do you still click, which do you tend to bind?
I click zero skills. People, if you want to be competent in the Arena, you need to have everything bound. Sure, it's a lot of buttons, but once you become accustomed to those binds, Arena life will be so much easier. If you play a warrior class as I do, you will notice yourself getting focused a lot. When you notice you're about to get bursted, clicking isn't going to be fast enough to Spell Reflect the incoming damage. Plus, what happens if your mouse lags and you mis-click and waste a major cooldown? The more buttons you bind, the better off you will be.
WoW Insider: What are you trying to improve?
Positioning. High level Arena is all about positioning. Having your healers in perfect position so they can't get switched to or interrupted. I try to keep a dead center between myself and my healers. If I see the opposition start to invade that area, I'll get on them and let my partner(s) reposition.
For instance, say I'm playing my warrior as Warrior/Druid versus a Shadow Priest/Rogue composition. I'll never let the shadow priest get close to my druid unless I can't help it. (Say the rogue kidney shots my druid, I can't help the priest from slowly making its way toward my druid during that kidney shot, unless I get some crazy mace stun RNG). Once a shadow priest gets in range of the druid and stays in that area for a while, you can consider the Arena match over.
Positioning is so vital in high level arena I can't stress it any more than that, and it's the biggest challenge that I've been working on.
Recent Posts
- Wealth category removed from Armory statistics (12/03/2008)
- Debuff limit removed (12/03/2008)
- Ghostcrawler and Vaneras on the classes that GMs play (12/03/2008)
- Child's Play auctioning off a Warcraft Wolfrider statue (12/03/2008)
- Wrath Dailies: Preparing for the Worst (12/03/2008)

































Reader Comments (Page 1 of 2)
8-24-2008 @ 12:02AM
Feeniks said...
"To counter the long queues, we'll just remake our teams and start over from 1500."
Not going to lie, it's people that do this that piss me off. >:| Fighting undergeared people and downing their rank due to your boredom doesn't really seem that fair, in my opinion.
Reply
8-24-2008 @ 12:20AM
Xhaiden said...
/agree I had a terrible time getting my mage off the ground and into decent gear fighting overgeared opponants.
8-24-2008 @ 10:55AM
maghtor said...
respect for the warrior's skills but i absolutely agree!
i HATE facing brutal teams when you are at 1500 trying to get some points, and its done so much on our server.
+ EVERYONE wants a resto druid on its side... another point to balance the classes...
8-24-2008 @ 3:22PM
Kryptonls said...
Totally agree with what's been said - it's people like you that ruin it for those not playing at 2200+ ... have some respect once in a while sometime?
Also I bet 100 'qq moar' replies will follow mine, so to those that decide to troll this post, please go and f*ck yourself.
8-24-2008 @ 12:46AM
BenMS said...
Could I place a request in? Every time you guys make one of these articles, about the top-end arena players, could you also provide armory links? I know it's lazy of me, but then again I am fair lazy.
Reply
8-24-2008 @ 12:55AM
Akabane said...
As all of us I guess... Arena system is broken. Boosting still exist, I keep seeing ppl with S3 shoulders and weapons and S1 (ONE !) gear on other parts... Sad. The idea is good but the gap between cheaters / OP teams and "normal" players is just widening because of the points they get each week.
And seriously, mass stun needs a nerf, same for the druids who has a sick amount of interrupts. Class balance in arena is a (bad) joke. It downplay the amount of skill it takes to win. That's sad (again) because people who think WoW is easy to play / win (yeah I look at you AoC wankers, well, the 2 of you still in game) clearly never tried arena seriously and will never do it because of the hard part to gear to actually compete. Wrath will reset that but only for a while if blizzard dont find a way to totally stop boosting.
Reply
8-24-2008 @ 7:42AM
Saine said...
Wow, it practically hurt me to read this poorly written dribble.
Imo the arena system is not broken, it simply needs a little more tweaking. So what if you lose to a well geared team who reset once in a while? Maybe you should learn from their strats and techniques instead of QQing.
Yea, so druids have CC, so does nearly every other class. In the end a druid is nothing without a good partner. i think the 13 hour match against the warlock is a clear example of this.
Get your arse into a BG to get your welfares, or even just duel people until you learn to play your class. Then, once your in a team 2000+ come back and tell us that arenas are "Broken".
I dont think that person in S1 with S3 shoulders is going to be OP against a full S2 character, let alone when you get some S4
8-24-2008 @ 8:26AM
Xhaiden said...
"So what if you lose to a well geared team who reset once in a while? Maybe you should learn from their strats and techniques instead of QQing."
What stratgey? Getting raped by 2/3/5 people that out gear you and your team? I dont thnk so.
"Yea, so druids have CC, so does nearly every other class. In the end a druid is nothing without a good partner."
Durid cc is laughable, six seconds of immunity to damage and everything else isnt so bad, and with diminishing returns it really is sub par. Hibernate is very VERY situational and also pretty meh. The problem with druids if they have an ungodly amount of spell interupts, I'd guess my your post you plat a warrior, rogue, enahnce. shamman...or maybe a pally ot aff. loc...maybe.
8-24-2008 @ 10:52AM
Clbull said...
Well what the hell do you expect eh? These high rating teams obviously deserved their high rating for the fact that they can compete at that level.
So to combat long queue times, they just reset their team and absolutely OWN anyone in the 1500 rating area.
I can't blame newer players for getting pissed off at this. I mean some high rating arena combatants are going to own them the moment they set foot in arena and send them down to most likely a 1300 - 1400 rating, which if I remember rightly wasn't many arena points.
As for druids, I don't think their CC needs nerfing, sure they got Cyclone, Feral Charge, Bash and Entangling Roots but I think the powerful heals over time are their biggest advantage (I once spent 15 minutes trying to kill a druid who was casting HoTs and running in Bear Form around a pillar before)
8-24-2008 @ 11:00AM
Max said...
I kinda sorta agree with your point but dude...
It was hard to see through the painful grammar mistakes. Speak english much?
8-24-2008 @ 12:05PM
Sixty said...
It's easy to have s3 shoulders/weapons and still be wearing some s1; full s1 from honor made it viable to get 2k in s3...unfortunately you won't have enough points from 2's after spending 3750 on the weapon and 1500 on the shoulders to get all of the rest of the set when you start most of the way through the season.
8-24-2008 @ 1:46AM
sintrix said...
lol nice job showing up on Wowinsider guys :P
Reply
8-24-2008 @ 1:46AM
Zep said...
I'm irritated by the resto druids in every one of the top 50 teams of each battlegroup. And I AM one!
Reply
8-24-2008 @ 2:57AM
Keean said...
Oh dude I hate them so much.
Reply
8-24-2008 @ 5:46AM
newman said...
Nice article about the rare and skillful warrior/druid combo, sure beats last week's rogue/druid interview. For the next one maybe they can manage to interview someone that runs the artful warrior/rogue/druid for 3s.
I just cannot believe the skill these people have, to be able to get a high 2k rating with those awful combos, I am sure it is pure talent. Please keep telling us how these masters of wow do it.
Reply
8-24-2008 @ 8:02AM
thekarmapolice said...
Sarcasm Meter asplode
but yeah, Warrior druid making their way to the top?
In other news: birds can fly, humans can walk and the sky is blue, more at 11
8-24-2008 @ 8:36AM
Idaz said...
Sarcasm?
8-24-2008 @ 11:02AM
Max said...
karmapolice... you crack me up :P
8-24-2008 @ 8:53AM
Dominace said...
I love all the idiot trying to down play peoples accomplishments. Warrior/Druid, Rogue/Druid maybe one of the easier comps, but getting to 2200+ isn't, far from it, with the level of competition at those ranks its very difficult, even with easier comps.
It seems to be the same few jaded people who seem to think their opinoin matters constantly posting in this thread mocking the achievements of others. I'm sorry to hear that your 1300 team get rolled by a cookie cutter, want a tissue?
sidenote: Some people also mention gear as an issue, if you can manage to farm most of the honor gear then you are put in a pretty good place already, the difference between s3 and s2 isn't that big at all and is easily overcome by skill, Neilyo (pretty sure most of you have heard of him) commented that he managed to get a rogue to 2050 with a s1 mainhand + the rest of his gear as s2, obviously he probably had a pretty geared partner but rogues are very item dependent and it goes to show what its possible to do even with bad gear (or maybe that rogues are to OP :p?)
Reply
8-24-2008 @ 9:25AM
James said...
I would like to hear from teams other than dps/druid. I've noticed that almost every high ranked team has a druid healer, which leads me to believe it can't be that hard to reach a high with one, or conversely, you CAN'T get a high rating without one.
Let's hear from some other comps....Priest/Rogue, double DPS, or whatever.
I understand that arena isn't balanced and never will be but it would be nice to hear from people that made it without a druid.
Reply