
The lists are a great read if you want to plan out how you can go about completing those Achievements, from the simple tasks, such as completing five daily quests (worth 5 points), to the loftier goals such as defeating the 25-man Naxxramas with only 20 people (worth 50 points). Achievements are classified under different categories, such as General, which involve collecting vanity items or finishing "whimsical" goals; there is the Quest category for those who are obsessive questers; there are also PvP goals that involve specific tasks in the Battlegrounds or Arenas.
There are also subcategories per category, breaking down Achievements even more for those meticulous planners. The Dungeons & Raids category, for example, is broken down into three subcategories: Classic, The Burning Crusade, and Wrath of the Lich King. Classic Achievements involve goals in pre-expansion Azeroth, such as killing Archmage Arugal or Edwin VanCleef (each worth 5 points), while The Burning Crusade Achievements expectedly call for the demise of bosses in both normal and Heroic difficulties.
It's impressive how much data Blizzard's game actually tracks, with some miscellaneous achievements tracking the most obscure statistics such as the number of Healthstones a character has consumed, or the most expensive auction she has ever sold or bought. Some are plain statistical trackers which are expected to fluctuate over time, like biggest crits or heals; while some goals are more specific, such as The Cake Is Not a Lie, wherein the character must bake a Chocolate Cake.
There are some curiously notable Achievements that jump out. One, in particular, falls under the Quests category and is entitled Tuskarrmageddon, requiring the player to 'mindlessly slaughter 1,000,000 Tuskarr'. The Achievement is worth 100 points with a note about a reward called "Baby Seal Club", which sounds appropriately gruesome. Some Achievements are tiered, with each task more difficult than the last. Players interested in vanity pets can challenge themselves first by getting one in Can I Keep Him?, and later graduate to ten pets with Plenty of Pets, or fifty pets with Pandemic of Pets! The ultimate pet collector's Achievement is Shop Smart. Shop Pet... Smart, which demands a collection of 75 vanity pets! Are there even 75 in the game? Good luck with those bank slots.
Speaking of bank slots, Achievements track those, too. The number of bank slots your character has, or the number of unique tabards your character owns, the number of times a Shaman has raised your toon from death... it might even be an Achievement to not achieve anything, as it's almost impossible given the events that the Achievement system tracks. Even embarrassing statistics like the number of deaths are tracked. Want to run against the grain? How about dying over and over through falling? Because yeah, the Achievement system seems like it tracks that, too. Head on over to MMO Champion or WotLK Information Wiki to look through the Achievements, there's bound to be something that fits your character's goals perfectly.


















Reader Comments (Page 1 of 2)
7-18-2008 @ 7:40PM
my2cents said...
What I've been wondering is what, if anything, do the points you earn actually do??
Reply
7-18-2008 @ 7:57PM
Jagoth said...
I imagine they contribute to your e-peen.
7-18-2008 @ 8:07PM
kabshiel said...
Completing these gives you points that you'll be able to spend on cosmetic rewards, like tabards or hairstyles and stuff.
7-18-2008 @ 8:11PM
my2cents said...
Ah i see thanks. E-peen and tabards...same thing ;) Either way sounds cool
7-18-2008 @ 10:01PM
jbodar said...
Tarbards for your epeen? Brilliant! I was just saying that my epeen needs a bit more style.
7-18-2008 @ 7:40PM
Bert said...
I'm assuming that these are retroactively awarded for ones you've already completed, does anyone have confirmation on this?
Reply
7-18-2008 @ 8:06PM
kabshiel said...
I'm sure some are retroactive, but most probably aren't. It's unlikely that the game's been keeping track of your falling deaths, for instance. Probably not your Arugal kills either, but it might be able to tell whether you did the Arugal kill quest.
If I remember correctly, when City of Heroes added their achievement system almost nothing was retroactive except maybe the badges for attaining certain levels. This will probably be similar.
7-19-2008 @ 7:55PM
vlad said...
breaking news~! not really but there is the PvP - World statistic listed "World dishonorable kills" which was removed from the game in 1996 (patch 2.0). so they did track all those and kept all those attached to the character.
im sure they have tracked alot of this info just for the hell of it since the game was launched. its just a number on your characters line in the DB. no big deal really.
7-18-2008 @ 7:41PM
Bert said...
I'm assuming that these are retroactively awarded for ones you've
already completed, does anyone have confirmation on this?
Reply
7-18-2008 @ 7:55PM
Patrick said...
I like the fact, that there are also old World PVP Achievements , like killing the enemy Leaders. This could revamp the old City Raids. There will surely be Achievement Hunter who will try to get these.
Reply
7-18-2008 @ 7:59PM
SaintStryfe said...
This couldn't be more fun.
Reply
7-18-2008 @ 8:09PM
Lashay said...
I swear, every one of these should be retroactive!
Reply
7-18-2008 @ 8:59PM
obo said...
And how do you propose they do that? Ask everybody what they did?
There wasn't stat tracking of this level in the game before Achievements. They have no way of knowing what you've done.
7-18-2008 @ 8:40PM
TTFK said...
Guild Wars has an non-achievement: Never dying. You have it from your birth until your first dirt-nap.
I could see "Lvl 10/20/30/etc without dying" as an achievement. Definitely one for the altitis crowd!
Reply
7-18-2008 @ 10:48PM
Cal said...
Actually, I remember that when the achievement thing was first implemented, there was at least a "Level to 15 without dying" achievement. Dunno if it still exists.
7-18-2008 @ 8:48PM
Zarzuur said...
It looks like all the achievements are per-character only, unless somebody can find some for re-rollers or altoholics?
Reply
7-19-2008 @ 7:13AM
warhammer said...
If you look at the picture for this article there's one that is to do with levelling multiple characters so some of them must be across an account rather than per character. (Also, there were others in the alpha shots that had to do with cross faction levelling, levelling each class for instance)
7-18-2008 @ 8:54PM
Aracross said...
"Even embarrassing statistics like the number of deaths are tracked."
After 3 years playing with a char, that sounds pretty depressive.
Reply
7-18-2008 @ 9:19PM
Kaorael said...
These are all very interesting, and I LoLed reading several of the names, but there was one that surprised me:
Azjol-Nerub is listed as a 5-man instance with Anub'Arak as the end boss.
Does this mean that one of the heroes in Warcraft 3 is going to be just a 5-man boss, not even a raid boss in WotLK?
Reply
7-18-2008 @ 9:38PM
kabshiel said...
There have already been bigshots from the Warcraft RTS games who were 5-man bosses. Balnazzar. Kael'thas Sunstrider. Kargath Bladefist. Mal'ganis is going to be a boss of the new CoT instance. He'll be in good company.