I love hotfixes. They're like patches you don't have to wait for. Just posted by Daelo, WoW's lead encounter designer (who I've been seeing a lot of lately, but don't remember seeing much before) is a brief account of hotfixes to Archimonde and the Eredar Twins. For Archie:We just implemented a hotfix for all realms that makes Archimonde's doomfires no longer be able to move right through him after they spawn. Their movement should now be much more consistent with the previous patch's behavior, and melee should have a bit easier time dodging the doomfires as a result of the change.
He goes on to note that any other problems people might have noticed have been un-reproduceable at Blizz HQ, but they're still keeping an eye on them. As for the Eredar Twins, they "hotfixed a bug in the Eredar Twins encounter that prevent a Hunter's Feign Death ability from working if Lady Sacrolash was alive." Nuff said there. These fixes should, as far as I can tell, be live now on the US and the EU realms.

















Reader Comments (Page 1 of 1)
5-14-2008 @ 11:18PM
VSUReaper said...
So I guess they couldnt get the airbursted MT problem that everyone was worried about to reproduce?
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5-15-2008 @ 1:55AM
Druid dude said...
We got our first Archie kill tonite. Including a couple hours of the insane ADD fires before the hotfix, and the more normal (but still different maybe) fires after, didn't have the MT get Airbursted. Didn't see the Finger of Death bug either. I am chalking those up the Ony Deep Breathes more now affect.
5-15-2008 @ 10:01AM
Xin said...
which means airbust is not a problem
5-15-2008 @ 10:08AM
blackscreen said...
Went in last night and crushed him, didnt seem any different than previous kills.
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5-15-2008 @ 11:34AM
David said...
He was cake.
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