[Via Warcraftmovies.com]
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Previously on Moviewatch ...



| Event | Date |
|---|---|
| WSG weekend | 10/3 - 10/6 |
| Stranglethorn Fishing Extravaganza | SUN 2p - 4p |
| Darkmoon Faire (Mulgore) | 10/6 - 10/12 |
| BlizzCon 2008 in Anaheim, CA | 10/10 - 10/11 |
| Patch 3.0.2 | 10/14?? |
| Hallow's End | 10/18 - 11/1 |
| Wrath release | 11/13 |
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| # | Blogger | Posts | Cmts |
|---|---|---|---|
| 1 | Mike Schramm | 95 | 21 |
| 2 | Alex Ziebart | 67 | 42 |
| 3 | Zach Yonzon | 53 | 0 |
| 4 | Elizabeth Wachowski | 37 | 2 |
| 5 | Adam Holisky | 26 | 16 |
| 6 | Daniel Whitcomb | 26 | 9 |
| 7 | Eliah Hecht | 24 | 4 |
| 8 | Allison Robert | 23 | 44 |
| 9 | Amanda Miller | 20 | 3 |
| 10 | Natalie Mootz | 20 | 9 |
| 11 | Matthew Rossi | 20 | 40 |
| 12 | Moo Money | 16 | 8 |
| 13 | Michael Gray | 13 | 0 |
| 14 | David Bowers | 12 | 41 |
| 15 | Amanda Dean | 9 | 0 |
| 16 | Christian Belt | 7 | 0 |
| 17 | Daniel Howell | 7 | 0 |
| 18 | Elizabeth Harper | 7 | 4 |
| 19 | Lisa Poisso | 6 | 6 |
| 20 | Matt Low | 5 | 0 |
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Reader Comments (Page 1 of 1)
4-15-2008 @ 12:47PM
Blackhorn said...
We're Sorry, this video is no longer available
Reply
4-15-2008 @ 12:53PM
Blackhorn said...
Hmm, is this just me? All the youtube links are giving me this error now.
4-15-2008 @ 12:54PM
Blackhorn said...
Aaaand... now they're working again.
4-15-2008 @ 12:49PM
Fraufrau said...
The rendering on that was really impressive - can't wait to see more from Macky
Reply
4-15-2008 @ 12:51PM
Blackhorn said...
I'm tempted to do something like this myself as soon as this freelance gig is over (or I get fired for spending 7 hours of an 8 hour shift researching and reading about WoW).
ZOMG PORN. I mean. Who am I kidding, porn for me... something family friendly for the rest of ya.
Reply
4-15-2008 @ 1:01PM
Blackhorn said...
And now that I've seen it, the animation was good. But the render seems a bit over-exposed. Hopefully there's a way to tone that down without a re-render (OpenEXR? Did you? ATTA BOY!)
May be easier to use in-game backgrounds, with custom-animated foreground characters. Match the in-game renderer rather than using basic 3D-app lighting and shadows.. because honestly unless you wanna start doing up some normal/bump and specular maps, the WoW models are just too low poly to pull it off.
If your machine can do a decent FPS cap of Wow Map Viewer, you could even motion track the backgrounds, making it super easy to add stuff.
Anyway. I'm getting all fired up to do one of these myself. Thanks for the inspiration!
Reply
4-15-2008 @ 2:21PM
Reinard said...
This is actually sorta kinda really old, so I'm hoping we'll actually see more of this soon :\ Got all excited when I first saw it, then never heard a damn thing about it until now.
Reply
4-15-2008 @ 3:07PM
zenpunk said...
Technically, that was a place-kick, not a punt.
Reply
4-15-2008 @ 5:27PM
Oldbear said...
Either way it should be an in-game option PvP or not...
4-16-2008 @ 4:01AM
Jerry said...
"Somebody. I'm not gonna say who. but you know him veeery well!"
Reply
4-22-2008 @ 6:25AM
Macky said...
Blackhorn where do you work (city etc)?
No reason to render in HDRI bit of overkill imo .. plenty of things can be done with layers and comps etc for something like this ...
Reply