
It's interesting playing a warrior in these times. When people aren't demanding we tank their PuG for them, they're demanding we be nerfed in PvP because we dominate it. Except we don't. According to Blizzard's internal numbers, Warriors are under-represented in every single bracket except 2x2, and then only in ratings about 2200. In other words, there are less warriors in every single bracket of Arena play than one would expect by the number of warrior players save for the higest ranked level of the 2x2 arena game. In every single other possible arena combination at either 2200 or 1850 rating, warriors are far from dominant.
I'll say that again. Warriors are not dominant in arenas. They are in fact under-represented. Blizzard would expect to see more of them in Arenas than there actually are playing. So the myth of the arms warrior owning all in his path in arenas is at least partially that, just a myth. Even in the one bracket (2x2 at 2200 rating) that warriors can be claimed to be overrepresented in, they still come in under rogues, warlocks and druids. There is not a single bracket wherein warriors are the most dominant class, not one single bracket at either rating.
So what's going on? If warriors are the most played class in the game, where are they? If you can't find one to tank, and they're not out there ruling PvP the way warlocks tell us they are (you'll notice warlocks are more highly represented in every single bracket at both 2200 and 1850 ratings, keep that in mind the next time a warlock calls for warriors to be nerfed due to their over-representation in arenas) then what's going on with warriors?
Is it possible that not all those level 70 warriors are doing anything at all? Have some of them, maybe a lot of them, been shelved? Is the warrior actually a class in decline?
Maybe, and maybe not. Let's discuss.
Partially this may be actually due to the fact that warriors are the most played class in the game. I've always had my suspicion that a lot of these warriors are alts, made by people who believe warriors to be EZ mode, and who don't really see a lot of play once it turns out that warriors are in fact pretty hard to play well compared to mana classes, who can stop and drink after a fight and be ready to go at full power unlike a warrior, who usually has to wait until at least a few seconds into a fight to be able to use any abilities. Tanking on a warrior is harder for some, because it requires patience from the group you're tanking for unlike a paladin who can start dumping consecrate as soon as the fight starts. Running a heroic with groups used to that kind of instant aggro is sheer torture, and it only gets worse if your warrior tank is actually well geared: the better a warriors' tanking gets, the harder tanking for five man groups who won't wait for aggro to be established is, because you simply won't have the rage to get anything done. I've taken to tanking heroics in my DPS gear just go hope to get enough rage to hold aggro with people throwing wrath, fireball and so on before I've even gotten a chance to use a single devastate. And to be honest, that's in groups with good players that I know.
I won't run PuG's. There's no reason to. First off, most PuG groups have no idea what it takes to hold aggro on more than one mob and won't let a warrior do his or her job. Holding back for a few seconds seems to be like stabbing yourself in the hand with a red hot butcher knife based on some of the PuG groups I've run with, if each DPSer isn't immediately hitting a different mob within two seconds of a pull, something's wrong with the world. In order to get a pick up group that has good players in it that are willing to do what is necessary for a warrior tank to hold aggro, you have to beat it into their heads. Frankly, I don't like yelling at my groups. That's why I like raiding so much more: if someone does something stupid to pull aggro off of me or breaks CC, then the raid leader will yell at them, leaving me blissfully unburdened with the responsibility of being aggro mommy.
Secondly, there are apparently a lot of really bad warriors out there. I mean, not just DPS warriors who can't watch their aggro, but a lot of warriors who show up to tank Shadow Labyrinth in 'of the beast' gear and a level 63 green sword with 2.6 speed and who don't know where the Shield Block key is on their keyboard. And so, a lot of DPS are trained to believe that all warriors are mouth breathing, drooling idiots who couldn't hold aggro if they had dirty pictures of Hellmaw's mother taped to their foreheads and it's best to just nuke wildly since you're going to die anyway.
This may sound harsh. You may be thinking "I've run hundreds of PuGs and I never do any of that." And you probably are entirely right. But for every player who knows how to target the skull and not hit the square, there's players who break sheeps early, keep DPSing square even through it's the secondary tank target and then wonder why it ran over to hit them in the face (usually with a "Hey tank, learn to hold aggro" comment afterward) or what have you. This means that for most five mans and heroics, AoE tanking is just the only possible option. It doesn't require complicated CC at all. I honestly won't run a five man anymore, I try and make the guild paladins do it. Sure, I could tank Shattered Halls. Hell, with my gear, I could probably tank it in my sleep. But a paladin could tank it faster and without having to set marks or explain kill order. Paladin tanking for these instances requires a lot more work from the healer, of course, probably more healing than you'd need if you brought two warriors for an offtank, but at least it's single target healing.
As for Arenas and PvP... well, quite frankly, unless you're geared ridiculously well, warriors are in fact not the murder gods of PvP, destroying battlegrounds with ease and crushing all faces that stand in their path. Undergeared warriors (that is to say, most of them) in PvP are easy caster fodder, and don't really do much better against melee. They get stunlocked, rooted, frozen in place, Death Coiled and then dead. Dead to dots, dead to poisons, dead to raw damage. Casually kited around, and stunned if they try and use intercept to close the gap. The life of a warrior in PvP is to be easily, casually crushed over and over and over again until you finally have decent enough gear to be able to come back and say "Remember me" to those that used to kill you with the kind of contempt you or I might swat a mosquito with. And when you finally get that gear, and can put up a fight?
Well, you can see what happens. People complain about warrior 'dominance' because a warrior managed to kill them once. Even though the warrior had full season 3 and a Vengeful Gladiator's Bonegrinder, and the caster in question had a few pieces of season 1 gear and still managed to burn off half of the warrior's life, it's somehow unfair that the warrior killed him. The very idea that a warrior might manage to close the gap long enough to actually hit a caster seems almost viscerally horrifying to the same people who think nothing of standing at a distance and killing one before he can even get a hit off.
I love playing a warrior. I love tanking. I even love getting on the tauren and running a few BG's or spending the day in a few arena matches. But I do these things with the full knowledge that other players don't understand them from the perspective of a warrior. There are those that do, yes, and I love those people. I'll tank even the most ridiculously conceived bad PuG consisting of three ret pallies and a moonkin healer if one of them is my friend in game, even if I know in my bones it's not going to go well. But I don't blame other warriors for not wanting to deal with it. A lot of warriors get into guilds and never run a PuG again, and only PvP with a couple of friends when they have a day off to respec for it. And there are a lot of warrior alts out there gathering dust while their players revel in the freedom another class offers. As much as I love my warrior, who has a very nice collection of epic tanking and epic DPS gear, I hate farming on him. I'll sooner get on my enhancement shaman to do it, he farms at about five times the speed due to his greater... much, much greater... damage output. And I'm simply not willing to eat the respec costs to gain actual DPS for an afternoon only to go back to tanking that night, it's just not feasible to spend 100g for a day's farming. I mainly do dailies on him to get prep money for the night's raids and then log him off.
Long term, in it for the duration tanks and DPS warriors and PvPers, we're not going anywhere. But we're not everywhere. The reason you can't find one is because there's less of us than you think, and those of us that are here, we're already out there doing the stuff you want from us for someone else.














Reader Comments (Page 1 of 4)
3-07-2008 @ 1:37PM
Phohammar said...
World of Arenacraft?
Reply
3-07-2008 @ 1:45PM
Blanktarget said...
Who wants to be a warrior when death knights are coming out. DPS *and* tanking? Its every warriors wet dream.
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3-07-2008 @ 1:52PM
Urthona said...
Uhm, warriors can DPS and tank too... they just spec to specialize in it. I assume that the same will be true for Death Knights. They spec for DPS, or they spec to tank.
As for the author's topic, my warrior's in Scryer bank. I don't like tanking on him, and using him to DPS is a chore when I have a guild full of people that need me to tank on my paladin or heal on my druid. I agree that warriors are a difficult class to play well, and that it doesn't suit everyone. That would be me.
3-07-2008 @ 2:00PM
nalthien said...
DPS and tanking? It's a druid!
Sorry--fixed that. :)
3-07-2008 @ 2:01PM
Chuddy said...
My sentiments exactly! Why not wait until death knights who presumably will start at a higher level and are viable for dps right out of the box. No will you tank SM plz with crappy mail gear. The trouble for me is every time I read a rossi article on the life and times of warriors it gets me so pumped up about warriors it makes me want to go home and create one! I shake my fist at you rossi!!!
3-07-2008 @ 1:50PM
fischerj said...
Amen brother...
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3-07-2008 @ 2:28PM
Manatank said...
I think DPS warriors in PvE are an abomination, but a necessary evil. No one actually levels a warrior to DPS in PvE do they? Obviously their unique skills in PvP would be enough to entice someone to level one just to PvP. However, I firmly believe that most of the people who leveled a warrior for PvE originally intended them to be tanks, but most warriors are not tanks. How can this be? I think it boils down to the following:
1. Tanking 5-mans as a warrior takes skill, and many warriors give up before they learn the job.
2. Tanking is stressful, and after trying out the job many people decide it is more fun to just go along for the ride as a DPSer.
3. Some warriors are just burnt out on tanking and want to try something else.
What ever the reasons, I think most PvE DPS warriors are ex-tanks.
3-07-2008 @ 2:46PM
killerdjmw said...
I leveled up my warrior just to PvE dps. Been playing since before WSG was in the game.
I raided Ony --> Naxx as MS with asskandy and in BC, I've raided KZ --> BT as DW fury. Depending on the rogues in the raid, I can out dps or be equivilant to their damage. Once you have the gear, you can do anything.
-Killerdjmw - Thunderlord - Alliance
3-07-2008 @ 4:19PM
Atrocita said...
Keep in mind that these days, it is easier to get 1-60 leveling completely solo instead of trying to find groups to do the instances along the way, so a lot of warriors are specced dps to level faster and have very little prot experience by the time they get to outlands or even to 70.
Going into a pug group can be a harrowing experience for a new tank because the group expects you to be perfect from the beginning and often will belittle/kick you if you are trying to get the hang of it. Many just stay dps and continue with something they're good at, or think they're good at.
3-07-2008 @ 5:06PM
Manatank said...
I can't believe I actually wrote the troll above. I don't actually see DPS warriors as an abomination. I think my real point was that I think it would be rare for someone to pick the warrior class if their chief desire is to DPS in end game PvE. Obviously it can be done, and well, but it still kind of feels like an offspec.
3-08-2008 @ 5:24PM
Heraclea said...
Manatank, wanting to tank is one thing. Finding the game playable as a tank is another thing.
When I tried tanking on my warrior, I was frankly unprepared for the extent that I would essentially lose the ability to solo quests while keeping my number of deaths at an acceptable level. The decrease in damage was larger than I expected. The Protection tree is more about threat generation than survival, in any case. The survival oriented abilities gained do not make up for the damage lost: and since adds are the usual way warriors end up dead, survival is dependent on killing things reasonably quickly. It was something of a shock to learn that I died more often by speccing Protection. This continues to strike me as counterintuitive.
Moreover, for 95% of the instance pulls in the game, warriors are now the least desirable tanks. Warrior tanks make ideal tanks for most of the highest level endgame bosses; warriors are the least desirable tanking class in 5 man instances. Warrior tanks need something simple and efficient like consecration spam to make tanking enjoyable and keep their teams protected. Without something like that, warrior tanking is slow, not fun for the warrior, and not fun for the team.
So yes, I found tanking as a warrior is not something I'd choose to waste my gaming time on. I went PvE DPS for a while, and am now learning PvP tactics. If you want a tank for your 5 man pickup group, find a paladin or druid.
3-07-2008 @ 1:52PM
Coherent said...
This doesn't sound credible. My personal experience, playing my Enh Shaman from 60 to 66 with a Fury/Arms warrior (my roommate, who has also been playing since launch), the warrior was able to meet or exceed my damage regularly. Why? We both think it's mostly Sword Specialization, a highly underrated talent.
You're free to tell me that I just suck, and my roommate is simply a better player, but my roommate would disagree with you.
This is my data source:
http://www.warcraftrealms.com/weeklyactivity.php?serverid=-1&factionid=3
You can see that at least on the Alliance side, warriors are over-represented in general play. And you can't say those warriors were quickly discarded because those are _current_ numbers. That's how many people are actually playing warriors on a daily basis.
My roomie says that warriors are plate rogues these days more than ever. They dish out insane damage and have strong defensive abilities. That's why nobody ever plays Prot warriors any more, hence the tanking shortage. Why play Prot when you could be farming like a rogue?
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3-07-2008 @ 2:31PM
Matthew Rossi said...
Yes, but I'm a PROT warrior in that gear. PROT. Not Arms/Fury. PROT.
3-07-2008 @ 1:56PM
Tridus said...
The entire premise of this column is based on flawed data. Blizzard's numbers are screwed up. What they "expect" isn't based on balanced classes. Nobody knows what its actually based on, but its not balanced classes.
Warriors are one of the most represented classes in every bracket. The only way they can be under represnted despite being at the top all the time is if Blizzard "expects" 100% of teams to have a Warrior. (In which case Arenas are the same as the old level 60 endgame, where pretty much 100% of groups needed a Warrior MT.)
The absolute numbers and Blizzard's relative ones simply don't match here, and since we have no idea where they came up with their relative numbers (whereas we can data mine the absolute ones ourselves), they can't be trusted.
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3-07-2008 @ 1:56PM
JessPachWay said...
Personally, my kara-geared prot warrior has pretty much been shelved after I discovered how fun healing is. In my mind, tanking is a chore while healing is a joy.
Reply
3-07-2008 @ 1:58PM
Gorghul said...
The problem with your statements is that you're working off what Blizzard expects to see in each bracket. If they expect to see four warriors for every one rogue (for example) then 50% representation would still mean 2 warriors for every rogue even if the rogues were at 100%.
Those numbers say absolutely nothing in the direction of whether or not warriors dominate arena's. (It neither proves it nor disproves it)
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3-07-2008 @ 2:01PM
Marwynn said...
Blizzard's numbers are NORMALIZED for the total population of that class in the Arena.
All those numbers say is that the vast amounts of Warriors in Arenas aren't where they want them to be for some reason.
It isn't factual under-representation, it's their own gauge for how much they want Warriors or other classes to be better represented.
Feelings, in other words, not facts in numerical form.
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3-07-2008 @ 3:09PM
Tech said...
Twisting the truth to fit one's own personal desires.
Kalganism at its finest!!!
3-07-2008 @ 2:02PM
Silverlynx35 said...
Good point. The top two tanks in my guild (small as it is) are protection pallies. My arms warrior and my cousin's fury are the main DPS.
Reply
3-07-2008 @ 2:04PM
Elzam said...
To insinuate that Warriors are not a staple of all three brackets is ignorance of the truth. You hide behind Blizzard's formula like it is the fact that the Warrior is not a necessary component of virtually all 5v5 setups, that Warrior-Druid is not the ultimate cookiecutter of this season's 2v2, and that Warrior-2heal isn't terrifying in 3v3.
If you would investigate the numbers that Blizzard posted, you would find that it is based upon the total people playing each class, and numerous censuses, even by Blizzard, have shown that Warrior is far and away the most populous class on World of Warcraft. This explains the low showing of Warriors on the recent post by Kalgan. The reason that it's so low is that a portion of the Warrior populace just isn't good at arena. Maybe there aren't enough Resto Druids available to help them cheese their way to 1850 and beyond?
As for the comment that Warriors are awful in battlegrounds? This is neglecting the obvious strength of warriors (and it has been one since day one): A Warrior and a healer make an unstoppable killing machine BECAUSE the Warrior doesn't have to focus on offhealing, supporting, or buffing to the extent that healers and support classes do. You say your fate is to be easily crushed? I say your fate is to join the masses of poor Warrior players, apparently.
And apparently this article is attempting to say that Warriors can't DPS? For a long time, Nihilum's own DPS warrior was applauding that the 2H Slam build was the new pinnacle of Warrior DPS; Warriors have two viable melee specs in raids, which is more than even Rogues (lolcombat?) and there is a simple reason the term "Rogues in Plate" was coined over a year ago: Warriors can do damage. If you're unable to match an Enhancement Shaman, you are either poorly geared or have significant flaws in your rotation. The PvE DPS Warrior is the DPS that comes out of the gate kicking and when you're on a progression boss and the DPS is slow he's still pumping out the same damage eight minutes later when the rest of the raid is oom and waiting for potion cooldowns.
Back to arena. Consistently, Warrior is getting tiptoed around these days. Formerly Pre-TBC, the Warrior was victim of several nerfs in order to curb its DPS. With the Whirlwind buff, Sweeping Strikes change, and partial return of our rage, it is apparent that Blizzard has changed its view towards Warriors. Instead, they appear to have chosen to repeatedly nerf whatever companion the Warrior has found to exploit arenas with. This was the case in season 1 and 2 with Paladins who found themselves unjustly struck with a Blessing of Freedom AND Blessing of Sacrifice nerf, rendering Paladins now often the fourth choice healer in 2s and 3s from the first (I say 4th as Resto Shamans are finally figuring out that they're great when played well...). And this season? Look at the Druids up in arms over the removal of their movespeed armor buff for Resto, the Lifebloom nerf, etc. It's ridiculous for you to say that you don't dominate; maybe you're right and it's your SYNERGY that dominates, but it's a synergy that needs to be broken for other classes to reach the same arena popularity as warriors.
In conclusion, I found this article disjointed and with no real purpose other than to QQ. I really hate to use that term, but that's what this article is; a plea to the masses to believe that warriors aren't overrepresented in arenas, aren't amazing PvE DPS, and do not have a monopoly on raid main-tanking. Sorry, but I'm not buying it.
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