
Well, it turns out that if WoW lead developer Jeff "Tigole" Kaplan had his way, attunement would be much less of a pain. He dropped the following information in a thread on "Attunement and Alts" in the general forums today:
- They would like to make it so getting a Karazhan key or a heroic key gave all your other max-level alts access as well.
- They're looking into guild and raid attunements, but "no promises."
- They're interested in doing server events to open up content, like the AQ war but, Tigole says, with more fun dailies and fewer boring collection grinds.














Reader Comments (Page 1 of 2)
2-15-2008 @ 4:32PM
Ironhide said...
If getting exclusive access to raid content is such an issue for some people then put 2 price tiers into the subscription model.
Tier 1 - $15/m Casual players. - Access up to Heroic Dungeons. No attunement needed.
Tier 2 - $20/m - Casual Raiders - Access to 10 Man content (more than just one- add a few more). No Attunement needed, must be on this subscription though.
Tier 3 - $25/m - Raiders - Access to full difficult 25 man progression. Exclusive loot and titles. - No attunement.
There you go, fits for everyone and the raiders can QQ less about the game being made easier for the casuals.
While we all pay $15/m, are we not all entitled to the same content? Not just those able to spend more time.
Flame on raidtards.
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2-15-2008 @ 4:34PM
Layne said...
your $15 a month gives you the opportunity to raid.
it doesnt give you loot. you still have to play the game.
i dont see any other developers making their games easier because people cant beat them.
2-15-2008 @ 7:21PM
Ruby said...
I think you should play one of those free-to-play games.
2-15-2008 @ 4:50PM
Sakerin said...
Worst idea ever ... (if you don't get the Simpsons reference don't flame me for simply leaving a fragment as a comment).
2-15-2008 @ 4:54PM
domineek said...
Dude. That has to be the worst suggest conclusion to this old argument that I've seen yet but considering that you've set the pace here, let me digress to your level of troll logic and explanation.
Tier 1 - You are an idiot. Why, for any reason, would I want to pay the same money that I'm paying now for less content? No reason at all. Fail.
tier 2 - Attunement = you actually have to prove something to someone in order to enter. Either you prove skill, ability to work as a teammember, or sheer determination and/or some combination of the three. I'm sorry, but 5 mans with 20%-40% of your group possesing no skills suck. 10, 25 mans with the same percentages suck at the same rate. Progress your skillset (any of the 3 factors above or combination thereof) or can it and stay out of endgame. Having said this, adding 10 man content for additional subscription price? C'mon. Is that actually the direction in which you would like to see Blizzard take this game? Next time plz think before shoving your foot in your mouth in order to be the first troll to post.
tier 3 - To drive it home here... Same content at more price = idiotic. AoC on the horizon, expansion coming, record subscriptions, and raise the subscription price? /slap for suggesting such nonsense.
This game has always been the same in one regard. More time and effort and skill produces greater results (insert argument agaist HP farming and welfare epics here). The concept of equal content for equal subscription price is an atmosphere such as this is assinine.
Plz crawl back to troll hole and stfu with you mindless drabble.
Flame on trolltards.
2-15-2008 @ 7:32PM
Verit said...
@Layne
Happens all the time - back in the day there was a game by Team 17 called Project X. I defy you to find anyone who made it past level 2. It was so hard they re-released it.
I can find other examples - but that was the most memorable.
2-15-2008 @ 10:17PM
Matdredalia said...
@ Layne - wow, you've never played any other MMO's have you? EverQuest (basically the grandfather of all MMO's unless you count UO, which in my eyes is not quite the same thing), has repeatedly made the game more and more easy to cater to the casual player. They did the same exact thing with EverQuest 2 because they receieved mass amounts of criticism about how difficult the game was, especially in comparison to WoW which provides better content for casuals.
Not to mention, there is this thing called a Game Shark & a Game Genie that have been around for pretty much my entire life. Maybe you've heard of them? Yeah, they used to actually be licensed products by Nintendo.
2-15-2008 @ 4:41PM
Gazmik Fizzwidget said...
Wow. I put together that diagram and posted it on a private section of a guild website over a year ago, and it's still turning up in new places without attribution. :(
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2-15-2008 @ 4:52PM
Poddo said...
This is the internet. Welcome. If you think that when you post something, no one is going to repost it everywhere else, you must be new. If recognition is that big of a deal to you, but a giant watermark on it. Otherwise, be happy in knowing that your chart helped lots of people understand attunements.
2-15-2008 @ 4:55PM
Rich said...
The picture does say "Chart by Gazmik Fizzwidget"...
2-15-2008 @ 4:57PM
Eliah Hecht said...
@Rich: I just added that credit at his request. In my opinion, he was right to call me out for posting something without attribution; I was being lazy and made a mistake.
2-15-2008 @ 5:36PM
Artemis11 said...
Do you have a link to a full resolution version? That looks really nice, gazmik.
2-15-2008 @ 5:45PM
EM said...
I, too, would love to see the full size version.
2-15-2008 @ 5:44PM
Eliah Hecht said...
Here's a full-res copy:
http://worldofraids.free.fr/bc/BCRaids.png
2-15-2008 @ 5:02PM
Tridus said...
Working version of the link: http://forums.worldofwarcraft.com/thread.html?topicId=4665319300&pageNo=1&sid=1#8
I'm glad Blizzard is looking at other options for the future. Quite frankly the original BC attunement chain was awful. The content itself should be the wall, people should not have to jump through idiotic hoops before they can even try the content.
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2-15-2008 @ 6:01PM
Pzychotix said...
The original BC attunement chain for Kara was cake. It only required you to run around for a while, but you were doing dungeons that everyone else was doing also.
The SSC attunement only required you to kill bosses that you were already killing. Nightbane/Gruul? Cake. If you didn't down these bosses, you probably weren't ready for SSC anyways.
TK attunement was the only troubling one, since it required you to do multiple heroics. Frankly, if you couldn't do these heroics with a solid guild group, you weren't ready for TK either. The only problem with this one was the lengthiness of it.
2-15-2008 @ 5:09PM
Snailking said...
"They would like to make it so getting a Karazhan key or a heroic key gave all your other max-level alts access as well."
The problem with this is most of the people I know level one to max, and then get, for example, a Kara key. Then as they work through Kara with their main, they play an alt in between. Then, once their alt hits 70, they would still be expected to re-key.
He's looking in the right direction, but he needs to take it all the way.
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2-15-2008 @ 5:11PM
Eliah Hecht said...
I could be wrong, but the way I interpreted what Tigole said is actually in line with what you want: once you key one of your chars for KZ once, you never have to do it again and any level 70 char you have is automatically eligible to enter.
2-15-2008 @ 5:33PM
Snailking said...
Oh so even if an alt maxes -after- you got your key it would be flagged as well. Ok so we're on the same page after all. I just interpreted that sentence differently :-)
2-15-2008 @ 5:35PM
therationalpi said...
I feel like attunements are to keep unprepared people from going into a raid. Essentially, they are gatekeepers to make sure that "If you can handle this quest, you can handle this dungeon." Problems arise when those bars are set too high, the quest is too hard, or the test is not very relevant.
Example, attunement to heroic dungeons got lowered to honored. The reason that it was revered is that reputation used to be a good way to gauge if you were geared enough. It meant that you probably had run the level 70 dungeons enough to have all the blues you needed. Nowadays, though, more people have epics. Thus, if you go into a heroic with a few greens or mediocre blues, you are okay because the rest of the party is more likely to pick up the slack.
Some attunements are just bad, though. Hyjal attunement was and is a joke, because the real gatekeeper is the guild. You would not bring someone to Hyjal if they couldn't handle it, supposing you are a halfway competent raidleader. As a rule, attunements are bad if they are keeping you from doing things you can handle.
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