
Two weeks ago, I discussed how enchanters can make your shiny new level 70 rogue gear sparkle even more. But post-BC, enchanters aren't the only gear-enhancers in the game.
Leatherworkers can make armor kits and leg armor that can "enchant" gear that could previously only be enhanced by those stupid ZG enchants that drove everyone nuts. The Aldors and the Scryers are engaged in a constant war over what you put on your shoulders, and many places are offering relatively inexpensive head glyphs. And, of course, the jewelcrafters have a multitude of lovely gems to socket your stuff.
So rogues, if you're ready to squeeze the most out of your gear, head onward to glory! Edited to make it clearer that these are rogue suggestions as part of the class column.
General
- Heavy Knothide Armor Kit: This 10 stam "enchant" is new in patch 2.3, and can also go on heads, shoulders, chests, legs and feet. If you need to stack stamina for PVP, give it a whirl -- it shouldn't cost you too much. 5/10 PVE, 7/10 PVP.
Head
- Glyph of Ferocity: This 100g, Cenarion Expedition-revered head enhancement is really your only choice here, unless you have a burning desire to shepherd a group through Zul'Gurub a bunch of times. Luckily, at 34 AP and 16 hit, it's totally worth it. 10/10 PVE, 8/10 PVP.
Shoulder
- Greater Inscription of the Blade: Whether you get the Blade or Vengeance inscriptions depends on if you picked Aldor or Scryer. This one, which requires exalted with Scryers, gives you 15 crit and 20 AP, which is excellent for just about anything you want to do. 8/10 PVE, 9/10 PVP.
- Greater Inscription of Vengeance: With 30 AP and 10 crit, this Aldor inscription tends more toward the PVE side of things. 9/10 PVE, 8/10 PVP.
- Inscription of the Blade: Same as above, but the lazy version -- only 13 crit and honored with Scryers. 5/10 PVE, 7/10 PVP.
- Inscription of Endurance: This can be purchased at honored with Violet Eye, and is the option for people who for some reason want 7 to all resistances. The others are better, though. 3/10 PVE, 5/10 PVP.
- Inscription of Vengeance: This cheap version of the Aldor scrip gives you 26 AP, which seems a heck of a lot more useful than the Scryers' 13 crit. Stupid Scryers and their PVP. 7/10 PVE, 6/10 PVP.
Legs
- Clefthide Leg Armor: One of four leatherworking enhancements for the leg slot, this armor -- which requires quantities Heavy Knothide Leather, Thick Clefthoof Leather and Primal Earth -- comes for the bargain average of 67g on the AH. However, it's also stamina heavy, giving you 30 stam and only 10 agi. Great for the PVPer on a budget. 5/10 PVE, 8/10 PVP.
- Cobrahide Leg Armor: Now, this is the real rogue PVE leg armor. Its 40 AP and 10 crit rating come at a substantial cost, though -- four Primal Air is going to run you quite a bit unless you can transmute. 8/10 PVE, 7/10 PVP.
- Nethercleft Leg Armor: This upgraded Clefthide set requires a lot of leather, eight Primal Earths, and a Primal Nether, so you'll have to find a friendly leatherworker if you want these -- or pay out the nose in the AH. 40 stam and 12 agi is worth it for PVP, though. 6/10 PVE, 10/10 PVP.
- Nethercobra Leg Armor: 50 AP! 12 crit rating! And, unfortunately, a ridiculous cost if you don't have a lot of Primal Air and a leatherworker willing to help you out with the Nether. 500g average on the AH, so save it for gear that you know is going to last a long, long time. 10/10 PVE, 8/10 PVP.
Now, on to gems. I'm going to be ranking the rare blue quality gems here, because odds are, if you're able to get the purple Black Temple gems, you probably don't need this guide. Once you get nice gear, rare gems are what you should shoot for -- enchanting epic or end-game dungeon gear with green gems is like putting ketchup on steak. Also, certain gems are better for sockets than others -- a purple gem might be great to fill one of the mediocre blue slots but meh for a red slot. Shadowpanther's Gem Guide was helpful here, and contains a lot of green, epic and jewelcrafter-only gems that I don't cover. Check it out!
Red Gems
- Bright Living Ruby: 16 AP might seem like the logical choice for a red gem, and indeed it might be -- if you're all capped out on hit and aren't interested in the extra bonuses offered by agi. 9/10 PVE, 9/10 PVP.
- Delicate Living Ruby: Shadowpanther ranks this 8 agi gem as the top "pure red" jewel. I'm not sure if I agree, since some specs are more suited to pure AP, but agi never hurt anyone. 9/10 PVE, 9/10 PVP.
- Subtle Living Ruby: If you want a red gem that helps with damage avoidance, stick with this dodging ruby. Still, it's not great, compared with Bright and Delicate. 2/10 PVE, 5/10 PVP.
Orange Gems
- Glinting Noble Topaz: Honestly, I consider this the best PVE gem and would socket everything with it if I could. Four of the all-important agi and four to the crucial but underappreciated hit rating? If only there was an AP/hit gem ... 10/10 PVE, 6/10 PVP because hit isn't as important in PVP.
- Wicked Noble Topaz: Rogues with good hit ratings might consider this 8 AP, 4 crit gem an excellent use of their slots, especially if you're a crit-dependent Mutilate spec. 8/10 PVE, 7/10 PVP.
Yellow Gems
- Mystic Dawnstone: Eight resilience is nice if you're on an arena team, but even then, you might want to consider Steady Talasite instead to add some stamina. Plus resilience can be capped -- stam never can. 0/10 PVE, 8/10 PVP.
- Rigid Dawnstone: Mmm, delicious hit rating. If you're just starting out at level 70, this stat will increase your PVE damage more than anything else, but as you get better gear, you don't need as much through gems. 9/10 PVE, 5/10 PVP.
- Smooth Dawnstone: I remember how as a young rogue, I used to think crit was everything. Then I realized that you can't crit what you can't hit in PVE, and in PVP, resilience is going to smack this number down. Go for it if you have a yellow slot and enough hit, but I'd still pick Wicked Noble Topaz instead. 7/10 PVE, 6/10 PVP.
Green Gems
- Jagged Talasite: Talasite is the cheapest gem available, mostly because the available cuts tend to blow. This 4 crit, 6 stam one is probably the best available green for PVE, but you can do better with either a yellow or blue socket. 6/10 PVE, 6/10 PVP.
- Steady Talasite: This new 2.2 recipe provides two great PVP defensive stats: stam and resilience. If you PVP, this may be just your style, as two of them equal the much more expensive combo of Mystic Dawnstone and Solid Star of Elune. 2/10 PVE, 9/10 PVP.
Blue Gems
- Solid Star of Elune: Blizzard saved the weirdest stats for blue gems, leaving us with stamina as the only decent rogue option. Many PVPers socket their gear entirely with these Solid Stars, although they're the most expensive cut gem on most servers. 5/10 PVE, 10/10 PVP.
Purple Gems
- Balanced Nightseye: Since my combat rogue adores AP, I use this for all my blue sockets. Also, purple looks pretty. A commenter on Wowhead calls this the best general melee PVP gem, since everyone needs stamina and resilience takes away from crit. 7/10 PVE, 9/10 PVP.
- Shifting Nightseye: Are you tired of seeing 6 stam yet? We're almost through with the blue mixers. Shifting Nightseye spices up the stam with agi, which makes this about equivalent to Balanced Nightseye as the top PVE blue socket gem. 7/10 PVE, 8/10 PVP.
Meta Gems
- Brutal Earthstorm Diamond: +3 melee damage is nice, I guess, but the chance to stun proc is too random to count on and the 2 of each color gem requirement is nasty. 5/10 PVE, 6/10 PVP.
- Enigmatic Skyfire Diamond: An easy requirement (more red gems than yellow), but 12 crit and 5% snare and root resist is very PVP-centric. 4/10 PVE, 7/10 PVP.
- Potent Unstable Diamond: This gem has PVP bonuses (24 AP and 5% stun resist) and a requirement (more blue than yellow gems) that will be difficult to meet if you're doing PVE. It's also hard to get, requiring 160 Apexis Shards and a tough event in Blade's Edge. 5/10 PVE, 7/10 PVP.
- Powerful Earthstorm Diamond: THE PVP gem has a ton of stam and stun resist, and an easy requirement for PVPers of 3 blue gems. Go for it! 4/10 PVE, 9/10 PVP.
- Relentless Earthstorm Diamond: This diamond blows everything else away in PVE, with an excellent base of 12 agi and a killer bonus of 3% increased damage on all your crits. Another 2-of-every-color requirement and a hefty price tag might give you cause for pause, though. 10/10 PVE, 8/10 PVP.
- Swift Skyfire/Windfire Diamond: These gems give you 24/20 AP and a run speed increase, although honestly the run speed increase doesn't make it worth it because run increases don't stack. Swift Windfire is also the "welfare" meta gem, as it's available for a nominal number of Spirit Shards in Terokkar Forest. 5/10 PVE, 6/10 PVP.
- Thundering Skyfire Diamond: This occasionally procs for 240 haste rating for 6 seconds, but the possible hidden cooldown of one minute means it's still inferior to Relentless Earthstorm. 8/10 PVE, 7/10 PVP.

















Reader Comments (Page 1 of 2)
11-29-2007 @ 11:41AM
Drak said...
Ok...what about Glyph of the Defender from exalted KoT, or Glyph of Renwal from Thrallmar? WTF? Do you people do any research? How about Thrallmar's flame resist? How about Violet Eye's resistance to shoulders? /wowinsiderchoke
Reply
11-29-2007 @ 12:14PM
Wolfkin said...
I'm assuming you're being sarcastic... If you're not, you might want to begin by noting that he did rate the shoulder resist glyph.
11-29-2007 @ 2:04PM
plixer said...
**she
11-29-2007 @ 11:48AM
jr said...
It seems to me you totally ignored caster enchants.
Reply
11-29-2007 @ 11:54AM
Dave said...
this appears to be a rogue-related column.
I guess.
Encrypted Text seems like something a caster would use or find, so I'm not really sure the title makes any sense to a Rogue, but I don't play one so I don't really know.
(all Encrypted Text brings up in my mind is the horrible Twilight grind... which I guess a rogue would be good at doing?)
11-29-2007 @ 12:04PM
onetrueping said...
The Encrypted Text is the quest item from the first "find your trainer" quest for rogues.
11-29-2007 @ 11:57AM
Drak said...
Yeah, re-title this "Melee DPS Enchanting Your Gear" Part Duece, because you're missing all the caster, healer, tank stuff.
Reply
11-29-2007 @ 2:44PM
rick said...
Pay attention. This is the ROGUE CLASS column. You fail.
11-29-2007 @ 12:04PM
JPN said...
Heavy Knothide Armor is a great place-holder onto an item that you don't have a better enhancement for or is temporary and you don't want to waste money enhancing it. It's cheap and it provides something that's better than nothing.
Reply
11-29-2007 @ 12:06PM
Methar said...
It's not Melee DPS Enchanting Your Gear, it's a rogue column for Rogue as indicated by the "Filed under: Rogue, Enchants, Encrypted Text" in the top of the article.
WTF? Drak, do you do any research? /drakreadingcomprehensionchoke
Reply
11-29-2007 @ 12:08PM
sheepe said...
Encrypted text is a rogue column, check the tags and every other encrypted text if you don't belive me so why would it have anything about caster enchants?
Reply
11-29-2007 @ 12:09PM
onetrueping said...
Apparently people are commenting that can't grasp the fact that the "Encrypted Text" column is a ROGUE CLASS COLUMN, can't read the article to note all the comments about GOOD FOR ROGUES, etc. Honestly, people, learn to read.
Reply
11-29-2007 @ 12:12PM
dsimon said...
stfu casters, this is a rogue column, go pew pew in a closet.
Reply
11-29-2007 @ 12:13PM
Drak said...
Well, its not like it says "Enchanting your gear for rogues". My mistake. Try not to get beat with the nerf stick again, I'm sick of murdering you guys with a prot tank and a holy priest. /dodgenerfstick
Reply
1-10-2008 @ 7:53AM
Jake said...
hmm, u must be a really cool person outside of the forums.
Do you rollerblade Drak? http://www.youtube.com/watch?v=c9q30Ce2vwE
11-29-2007 @ 12:17PM
Pål said...
Rogues go for secrecy, which is how the title makes sense.
Reply
11-29-2007 @ 12:23PM
Corbinn said...
Encrypted Text has always been a rogue column...the writer usually puts something to that effect in the preamble, but didn't this time. This may have to do with it being part 2 ~ part 1 had all the rogue references.
As a feral dru, this is a great resource for kitty gear gemming as well.
Thanks for the great info
Reply
11-29-2007 @ 12:29PM
Balasan said...
Aye, I think there was a slip in the writer's mind, and forgot to remind and inform new readers that Encrypted Text is a rogue-focused column. Long time readers would have known it already of course.
Although, seriously, if you're new here aren't you even curious to see what's in part one?
Reply
11-29-2007 @ 12:31PM
JPN said...
Encrypted Twilight Text are also part of a rogue quest, I believe, as they're pickpocketed, I also believe.
Reply
11-29-2007 @ 12:31PM
Drak said...
I suppose you're right there.
Reply