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Zul'Aman's location causes gripes

The next 10-man dungeon, Zul'Aman, is located in the Ghostlands. That makes it the first raid dungeon located in Horde/Alliance territory, which is raising some hackles on both sides on the WoW forums. Teallc wonders why there are so many instances in Horde territory already -- RFC, WC, SFK, RFK and RFD are all in Hordelands. The Alliance get Stockades, Gnomeregan and Deadmines. To get to Zul'Aman from, say, Shattrath City, the Alliance will have to port to Ironforge, take a lengthy gryphon ride to Lights Hope Chapel, and then run up into the Ghostlands -- leaving themselves vulnerable to attacks from Horde raid groups. Meanwhile, Horde just has to hop in the Silvermoon City portal and take a very short windrider trip to Tranquillien.

But Ucantseeme suggests that the new dungeon might cause headaches for lowbie Horde. The guards at Tranquillien are very low-level, so it would be pretty simple for bored Alliance raid groups to wipe out the town and prevent blood elves from turning in their quests.

I don't think this is really going to be that big of a deal. An instance entrance can't get any more horrible, PVP-wise, than Karazhan is, and I doubt that Alliance members are going to take time out to repeatedly camp questgivers. Plus, I wouldn't be surprised if they increased the level on the Ghostlands Guardians. As for Alliance having to fly a long way to get to the instance ... yeah, I have little sympathy there. After all the time I spent on zeppelins and windriders trying to get to Blackrock Mountain while you guys were just hopping over from your convenient capital cities, it'll be nice to see you desperately trying to make the raid line-up for once.

What's your opinion on raid dungeons in non-contested areas?

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