Elizabeth put a good post up the other day about lazy folks who don't take the time to run back into an instance after a wipe, and this forum post by Eleutheria on EU Earthen Ring points out the other side of instance group laziness: Meeting stone standoffs.Here's how it should work: if there aren't yet two people in your group standing by the meeting stone, everyone in the group should be running, riding, or flying to get there. But of course that's not what really happens-- what happens is that the leader of the group makes it there first, and everyone else continues grinding, or goes to check the AH one more time, or has to run repair, or finish a BG, or any number of things that don't involve getting to the meeting stone and summoning. Worst case scenario is that people start trying to convince others to go for them, and one guy is left at the meeting stone shaking his head.
Now, some people say that whoever made the group should be summoning, and in most cases, that seems like a good idea. But there are always exceptions. Even if I'm the last to enter a group, I usually start making my way towards the instance anyway-- the trip is never that long, no matter which instance you're going to, and it's better to be nice and use the flight to get another beer/soda then to sit around demanding a summon.
Unfortunately, there's no real way to fix this except to call out people for just plain being lazy. I guess it would be cool if Blizzard gave a nice timed buff to the first two people in a group to use a meeting stone summon, except then you'd probably have tons of people hanging around the RFC meeting stone in Org before they queued up for the battleground. As a few people point out in the thread, probably the best way to deal with it is just to give up on the group. Maybe next time they'll be ready to work together outside the portal as well as inside.
















Reader Comments (Page 1 of 1)
5-11-2007 @ 1:30PM
Druid dude said...
In guild runs its rarely a problem. In PUGs though, it can be a good indicator of how the run is going to go. If I'm the last peron added to the group, and end up being the first to the instance, and nobody else is even nearby yet, thats a pretty bad sign.
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5-11-2007 @ 1:41PM
Savemeh said...
Agreed with #1, but also, I'm a bit tired of investing the time in moving to the instance too early then either waiting there or having the group fall apart. It is a bit selfish I'd admit, but if the group seems ready to go and committed, I will stop what I am doing and go.
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5-11-2007 @ 1:43PM
Matt said...
You know what else sucks? After a wipe, I (holy pally) am the only one running back to their corpse. Everyone else is afk waiting for a rez. Now most of the time it's no big deal but then I'm out of mana and have to blow through water. Why does this happen? Are their repair implications at work here that I don't understand? A rez is less wear on your equipment or something? Now if you've been holding your pee for an hour and a wipe occurs, by all means go and I'll rez you. It just seems that every time all four people are waiting for a rez and I'm running...
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5-11-2007 @ 1:43PM
Maedhras said...
Another fix would be a 35 copper summoning tax. The number could be adjusted on the test realm, and then the idea abandonned when lazy whiners got off their butt only to force the system to adapt to their needs, and not the other way around.
Also, a mandatory USB tazer that shot lazy or uncaring players would be the optimal idea to me.
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5-11-2007 @ 1:44PM
Maedhras said...
Matt:
Stop PuGing, find a good guild. It won't happen anymore.
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5-11-2007 @ 1:45PM
John said...
never had this problem...but then again i usually just offer to go there to summon...and use the flight time to get a drink/br/etc.
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5-11-2007 @ 1:49PM
Dipstick said...
Remember when meeting stones couldn't summon people? It was usually up to warlocks to get there first and summon the rest - despite the fact that 2 other people needed to be there as well.
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5-11-2007 @ 1:57PM
Orin said...
I ran a LOT of pugs to get revered rep for all the heroic instances I needed, and I would say that about 10% of those groups were just as the OP describes. Another 50% had at least one or two members like that. That leaves about 40% of my pug groups that had mostly good players in them. Pretty decent percentage really, I was surprised a lot of the time.
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5-11-2007 @ 2:20PM
michel said...
no system
no games
no works
no prisons
no mechanics
no spirit or gods
no E.T
no genetics treatments
no spiritual enlightenment
no physical disintegration and recreation in a being of pure energy
will
fix
humanity
if the person is lazy it's because the universe intended him/her to be lazy. let he/she be a lazy and go on.
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5-11-2007 @ 2:27PM
www.chillinwithmygnomies.com said...
Personally I don't see why it needs two people. Why not just one? That'd solve a lot.
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5-11-2007 @ 2:29PM
Maedhras said...
Someone always profits from someone else being lazy. If the profiteer happens to be powerful, he will enforce the lazy to stay lazy.
Fatalism and cowardice weave a thin line, and yours almost crosses it miche.
Although I do agree that unless the lazy desires to get up and asks me for help, I'm only hurting myself trying to enforce my way of life on them.
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5-11-2007 @ 2:42PM
spamcatcher said...
I've noticed it a little worse since the introduction of the stones. I'm proactive - my group membership hits 4 people and I start flying towards the instance. I like to get there and get started.
I have had one _really_ bad experience. It was a group for Mechanar, and I was sitting at the stone. No one else is even in Netherstorm. So I start talking to the party, asking who is coming over. Only two reply that "they are farming/checking AH". *sigh*
So I wait a minute, ask again. Same responses - "we're waiting for a summon!".
So a minute later I go "Well, thanks for the group guys guess this isn't going to happen. Good luck!".
All of a sudden everyone pipes up "oh wait, we're coming to summon, sorry, sorry!".
Lazy @#$%@#'s...ah well.
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5-11-2007 @ 3:32PM
marnok said...
it didn't occur to anyone that maybe it should NOT require two people to use the summoning stone? Just 1 should be fine.
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5-11-2007 @ 3:38PM
Xaintrix said...
Why not hand hold them through the game? I like that it takes more than one person to gather the party. People are too lazy as it is.
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5-11-2007 @ 4:33PM
krizoitz said...
it didn't occur to anyone that maybe it should NOT require two people to use the summoning stone? Just 1 should be fine.
Because then it would be easy free instant travel. All you'd have to do to go ANYWHERE would be to get one person to join a group and blam, no need ot use a hearthstone. Want to get back to stormwind? Get someone to summon you at stocks real quick. Need to get back to Orgrimar? Same thing with WC. By requiring two people you are less likely to get easy travel.
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5-11-2007 @ 5:59PM
Frico19 said...
dear poster of numbers 10, 13 and 15. you have obviously never played a mage/warlock in depth. I have and I feel quite satisfied that people actually NEED me sometimes if they want a summon. If we adopt your idea, it would be like almost removing the spell from the game. Im already feelign uncomfortable as it is, being replaced by a lifeless piece of stone which is more efficient tham me, but there' another way at approaching the problem: tax.
Warlock summon: flexible, can be cast anywhere. needs: soulshard,2members present
Stone summon: fixed, but instances are almost everywhere. Needs:1 member present.
It seems that the warlock summon has more disadvantage, in my opinion. someone proposed a 35 copper tax...what about a 1% to 3% durablility damage to gear? it would make sense, your body being ripped though the plane and all. To people who need to pee it wont be aproblem, but to others who never get there, its complete hell.
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5-11-2007 @ 8:25PM
krizoitz said...
Um, Frico, thats kinda what i pointed out in post 15, not sure why you included me in with the other two...
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5-12-2007 @ 8:25PM
Bill G said...
At least 80% of the time, if I am at the stone first, *someone* else will be there, Just ask them to group with you for a sec, and summon another of your group. Offer to do the same for them.
Problem solved.
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