It's time for this week's edition of Ask WoW Insider, wherein we publish one of your questions for your Warcraft-loving peers to answer. Last week we looked at the best ways to make money in Burning Crusade. This week we turn from fiscal concerns to our concern with pwning faces. Our question comes from reader Noah, who writes: "I know this is a heavily debated question but I was wondering what you guys thought the top PvP classes at 70 will be."We've looked at who you love and who you hate, and now Noah wants to know who'll be ripping you to shreds in the level 70 PvP bracket. Have at it! And don't forget to send us your questions at ask AT wowinsider DOT com.

















Reader Comments (Page 1 of 2)
1-26-2007 @ 2:30PM
kerni said...
I may be a little biased here but I strongly feel that well geared, SMART Paladins will be one of the better PvP classes at level 70.
http://pallywithash.wordpress.com
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1-26-2007 @ 2:37PM
Zuuler said...
I have no faith in Paladin abilities. Most of the time when i face off with a pally what tends to happen is i beat the pally down to within an inch of his life, he does the predictable sheild/heal/remove all dots, at which point the battle begins again and its anyones ball game, as I am now drained of half my mana and waiting on cooldowns.
About a month ago, when my warlock was still lvl 58, i faced off against a pally at a tower in EPL. He was wearing tier 2 gear, and my gear consisted of greens, and the pally just barely won that one.
I don't dispute that a well played pally may be a challenge, i just don't see them as a threat.
I'd say the classes to look out for are the classics, warlocks, hunters, and rogues.
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1-26-2007 @ 2:42PM
Ragbar said...
Druids are the new kings of 1v1 PvP, follow closely by the constant PvP beasts that are Warlocks.
Well-played Paladins can be VERY viscious, especially now that the last few Pally's I've faced off against crit often, and hit like a truck! Any 2v2 or 3v3 team with a good Pally will cause problems as well.
Obviously any well-played class is going to be tough, however, I have a strong feeling that Warlock/Druid/Pally combinations will be near the top of the 2v2 and 3v3 Arena ladder.
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1-26-2007 @ 2:45PM
James said...
I guarantee you an AVERAGE-geared warrior is not going to be worth worrying about in PvP.
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1-26-2007 @ 2:51PM
Jenet said...
Rogues will be the bane of my warlocky life. I dueled a rogue, A guildy friend of mine. he was 65, and I was 68, and we were wating on his named to spawn.
he stealthed, I put my back to the wall. he still managed to cheap shot me, and mutilated me. he got 1400s with both hands. then he mutilated me again. he used 0 cooldowns. 0 special prep. nothing. he basically two shotted a warlock with 6500 health. I didnt get out of stuns long enough to insta fear bomb.
I wanna tear up arenas with him in a few weeks.
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1-26-2007 @ 3:06PM
griffdog said...
Hi! IM a hunter and I will be pwning your face today. Please bring your own tissues. All cries for nerfing should be directed to the WoW General forums. Have a great day and thank you for flying Hunters>You Airlines!
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1-26-2007 @ 3:07PM
Quoztle said...
When it comes to what is the dominant class, there are always exceptions due to the fact that this game requires a tad more skill than just knowing your abilities or talents.
But in general, I think classes that can both heal and deal DPS are the ones that are predominant.
Warlock/shadow priest/Druid/Paladin/Shaman.
I think I've read either here or on the forums that it wasn't blizzard's intention to make the classes balanced 1v1, and that each one had an intention to play a roll of some sort (so group mechanics are more important versus single PvP class faceoffs).
Should that be the case? It's quite tough to say since there are many class specific factors to think about. Should a mage be able to kite a warrior till he dies? Should DoT classes be able to kill there opponents with 200 pt. ticks even after they've died? Should hybrids be able to outDPS their purebred counterparts?
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1-26-2007 @ 3:24PM
Prauche said...
Nerf Locks.
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1-26-2007 @ 3:38PM
Matt said...
I personally think mages will rock hard.
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1-26-2007 @ 3:55PM
Tolento said...
Whatever you guys do, keep moving. Don't stand still because when you do, you're gonna be some rogue's supper.
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1-26-2007 @ 3:59PM
So sorry said...
Uh.. you couldn't death coil him in 6 seconds? CS+Mutilate is literally all of his energy, it takes 6 seconds for him to build up enough energy for another mutilate. I doubt he'll want to run arenas with you if you can't figure that one out.
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1-26-2007 @ 4:08PM
Rezza said...
The posts above indicate that most classes can be competitive. IMO Blizzard has balanced end game pvp better than most people think. Warriors in average gera suck but warriors in good gear can be awesome... I've seen the arena videos.
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1-26-2007 @ 4:12PM
Mike Schramm said...
I'm not sure about "best" class for PVP, but I do know that my PVP specced undead rogue is funnnn to play. They're just plain evil.
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1-26-2007 @ 4:17PM
umamasyean said...
Since mages have the best crowd control, I think this will make a pretty good gladiator as this makes huge difference in small team battles. Maybe not against druids but the healers will be #1 on aggro list so they might die first anyway.
You know how blizzard is tho, whatever class/skill sceews the match...will be nerfed in the next patch. So I wouldn't start leveling up your alt just because you think it's good now because it might not be by the time you're 70. I have a feeling the break poly trinkets will have a cooldown of 15 seconds soon. :P
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1-26-2007 @ 4:18PM
Genius Jones said...
#1: "Most of the time when i face off with a pally what tends to happen is i beat the pally down to within an inch of his life, he does the predictable sheild/heal/remove all dots, at which point the battle begins again and its anyones ball game, as I am now drained of half my mana and waiting on cooldowns."
Lol That's called him winning.
Anyway, it's clear that Hunters and Warlocks are being hit with the circumstantial Itemization Nerf Bat. The new game is going to be big big hit points but not much bigger damage, and with additional damage reductions in locks, and Hunter damage not scaling up the same as other classes, we're going to be seeing MUCH longer fights. Long fights are won by healers.
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1-26-2007 @ 4:26PM
John Shu said...
Rogues are a very Heavy 1v1 Class in the Game. For Group PvP, IMO - the Warrior will always be #1 for the fact that.. they can output as much or more DPS then every other class and they have high survivability with high Stamina + Armor.
*Assuming they are Healbotted by a skilled Paladin (or two :P).
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1-26-2007 @ 4:32PM
Guu said...
@#11
"Uh.. you couldn't death coil him in 6 seconds? CS+Mutilate is literally all of his energy, it takes 6 seconds for him to build up enough energy for another mutilate. I doubt he'll want to run arenas with you if you can't figure that one out."
Honestly speaking, he is probably an Ultra-noob. Also it is quite possible the rogue could have went CS > Mut > Gouge - if timed properly and the Warlock didn't get off the lolCoil in that split-sec between energy ticks he could have went right into a 6s KS stun and gotten off another 2 Mutilates, one of which may have been Cold Blood Mut for major dmg.. then an easy 5point eviscerate!
Basically, Nerf locks, kk? lol
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1-26-2007 @ 4:51PM
Deusirae said...
Hands down, a *smart* Ret. Pally is unbeatable 1v1. I never need to bubble and usually never bother to heal (as I'm not specced for the uninterruptible heals anyways). Judge Seal of Crusader and then use Seal of Command. It doesn't matter what the person's armor is. They can't block holy damage. Pop them a couple of times and use Crusader Strike often. My white damage may only hit for around 1400, but then with a good proc of Command (and it always does) and a Crusader Strike, my damage within 1 sec turns into a 3500-4000pt hit...most of it not even possible to negate. Warlocks and the occasional good Arcane Mage are the only ones who stand a chance...but not a real good one. I will bubble if a Lock starts dotting and then fearing...then I impale them on a sword or squish them with a big hammer.
On a team, the Pally will really shine. Using stuns and buffs, you can turn a high DPS class into a living nightmare. A Rogue/Pally Combo can effectively keep another team stun locked until “Death do us part.” On a Pally /Hunter team, the other guys will never get near the hunter, who is poking holes in them, with either a Mana Regen buff, or an Attack Power buff. A Pally/Warlock team (the nastiest)…well, just use you imagination and think of fears, dots and stuns and a Lock without having to worry about mana because of Life Tap/Heals.
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7-22-2008 @ 3:13PM
Bzz said...
lol ret pallys suck Deusirae, worst class of this expansion with ease, next expansion, its gonna be a whole new story, which im glad about, cus pallys were a joke this time round
1-26-2007 @ 6:11PM
Rayze said...
good stuff Deusirae.
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