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Warlock changes in 1.9

It has been a little over a week and I have been grinding my warlock towards getting my mount...  Since I am purely spec’d for affliction right now, I haven't seen much downside (personally) from the recent patch. I have seen a lot of whining about the CoS/CoE nerf on the forums. Most of the whining is geared towards the fact that CoS is only useful in groups/raids now because the damage buff is easily overrun by CoA when running solo. Any warlocks with real numbers done a comparison?

The other item I wanted to discuss was the addition of the soul shard bag - I have mixed feelings about them. I am running with 19-20 shards on me, average now. Even thought I have more shards, I find I still use them up at the same old rate when running solo (I don't have shadowburn, yet). I have seen a lot of flak about the cost of the bags and the fact that they should have been a quest reward, at least for the low end bag. Ecksvee has started an effort on Uldum to take donated components and money to make free bags for everyone - a brilliant idea! What are your thoughts on the shard bags?

Was 1.9 a buff or nerf for warlocks, or do you not care? :)

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